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Steam News8 June 201610y ago

Patch 0.5.0.4 - Joystick support and improved sfx

Gameplay Added joystick support with custom button-mappings - Adjusted placement of 1st-person camera on Sabre to reduce screen-space taken from muzzle-flashes UI Added customizable joystick button-mappings to the contr

Full notes

Full ASTROKILL update

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What changed

0 fixes3 additions1 change0 removals
  • UI and audio
  • Gameplay
addedGameplayAdded joystick support with custom button-mappings - Adjusted placement of 1st-person camera on Sabre to reduce screen-space taken from muzzle-flashes
addedUIAdded customizable joystick button-mappings to the controls-menu - Added a joystick deadzone-slider to the controls-menu - Increased range of rotation-sensitivity slider - Added 2560x1080 resolution-option
addedVisualsAdded suble smoke-effect to 60mm flak muzzle-flashes
changedAudioReplaced 30mm muzzle-sound with a punchier sfx - Tweaked most muzzle-sounds to achieve a more realistic effect - Lowered overall pitch on fighter-thrusters

ASTROKILL changes

addedAdded joystick support with custom button-mappings - Adjusted placement of 1st-person camera on Sabre to reduce screen-space taken from muzzle-flashes
addedAdded customizable joystick button-mappings to the controls-menu - Added a joystick deadzone-slider to the controls-menu - Increased range of rotation-sensitivity slider - Added 2560x1080 resolution-option
addedAdded suble smoke-effect to 60mm flak muzzle-flashes
changedReplaced 30mm muzzle-sound with a punchier sfx - Tweaked most muzzle-sounds to achieve a more realistic effect - Lowered overall pitch on fighter-thrusters

Gameplay

  • Added joystick support with custom button-mappings - Adjusted placement of 1st-person camera on Sabre to reduce screen-space taken from muzzle-flashes

UI

  • Added customizable joystick button-mappings to the controls-menu - Added a joystick deadzone-slider to the controls-menu - Increased range of rotation-sensitivity slider - Added 2560x1080 resolution-option

Visuals

  • Added suble smoke-effect to 60mm flak muzzle-flashes

Audio

  • Replaced 30mm muzzle-sound with a punchier sfx - Tweaked most muzzle-sounds to achieve a more realistic effect - Lowered overall pitch on fighter-thrusters

Core

  • Implemented ability to detect DirectInput devices and ignore XInput devices (allows for simultaneous usage of joysticks and gamepads)

Source

Steam News / 8 June 2016

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