HomeGamesUpdatesPricingMethodology
Steam News24 March 201610y ago

Patch 0.4.5.5 - Leading crosshair improvements and a softer speed limit

Gameplay Removed speed warning - Speed limit is now less strictly enforced (allowing speeds in excess of limit) - AI is a bit more conservative with their gravity shield - Removed enemy frigates from Survival maps AI Ka

Full notes

Full ASTROKILL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes1 removal
  • Maps
  • Gameplay
  • UI and audio
  • Performance
removedGameplayRemoved speed warning - Speed limit is now less strictly enforced (allowing speeds in excess of limit) - AI is a bit more conservative with their gravity shield - Removed enemy frigates from Survival maps
changedAIKamikaze speed increased
addedUILeading crosshair is now visually linked to the associated target with a dotted line - Leading crosshair now has a more approriate shape and a higher opacity - Reticles on nearby ships now fade away as they get closer instead of suddenly disappearing - FOV now shown as a zoom-factor instead of degrees - Radio-beacon icon on HUD changed to a more appropriate icon (instead of a white diamond)
addedInputNearest enemy target can now be selected with the V-key - Upwards and downwards movement is now mapped to the R and F-key, respectively - Targets can now be selected with the middle-mouse-button (in addition to the TAB-key) - Ships can now be piloted by using the left-mouse-button (in addition to the ENTER-key)
addedAudioAdded new music track to "boss" levels
changedPerformanceMaterial LODs created for turrets, ships, and other small objects

ASTROKILL changes

removedRemoved speed warning - Speed limit is now less strictly enforced (allowing speeds in excess of limit) - AI is a bit more conservative with their gravity shield - Removed enemy frigates from Survival maps
changedKamikaze speed increased
addedLeading crosshair is now visually linked to the associated target with a dotted line - Leading crosshair now has a more approriate shape and a higher opacity - Reticles on nearby ships now fade away as they get closer instead of suddenly disappearing - FOV now shown as a zoom-factor instead of degrees - Radio-beacon icon on HUD changed to a more appropriate icon (instead of a white diamond)
addedNearest enemy target can now be selected with the V-key - Upwards and downwards movement is now mapped to the R and F-key, respectively - Targets can now be selected with the middle-mouse-button (in addition to the TAB-key) - Ships can now be piloted by using the left-mouse-button (in addition to the ENTER-key)
addedAdded new music track to "boss" levels

Gameplay

  • Removed speed warning - Speed limit is now less strictly enforced (allowing speeds in excess of limit) - AI is a bit more conservative with their gravity shield - Removed enemy frigates from Survival maps

AI

  • Kamikaze speed increased

UI

  • Leading crosshair is now visually linked to the associated target with a dotted line - Leading crosshair now has a more approriate shape and a higher opacity - Reticles on nearby ships now fade away as they get closer instead of suddenly disappearing - FOV now shown as a zoom-factor instead of degrees - Radio-beacon icon on HUD changed to a more appropriate icon (instead of a white diamond)

Input

  • Nearest enemy target can now be selected with the V-key - Upwards and downwards movement is now mapped to the R and F-key, respectively - Targets can now be selected with the middle-mouse-button (in addition to the TAB-key) - Ships can now be piloted by using the left-mouse-button (in addition to the ENTER-key)

Audio

  • Added new music track to "boss" levels

Performance

  • Material LODs created for turrets, ships, and other small objects

Bugs

  • Occasional missile confusion reduced by allowing missiles to temporarily shut off its tracking ability and reestablish its target - Stellar lens flare no longer shines through ship in 3rd person - Hangar bay icons no longer shown for ships that are out of range - Missing wingman slots added to DOM freighter

Source

Steam News / 24 March 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.