HomeGamesUpdatesPricingMethodology
Steam News17 March 201610y ago

Patch 0.4.5.3 - AI usage of Gravity Shield

Gameplay AI now utilizes the gravity shield to prevent damage - Homing missiles and flak projectiles now detonate closer to intended targets - Gravity shield now prevents splash damage from explosions UI Max zoom reduce

Full notes

Full ASTROKILL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
changedGameplayAI now utilizes the gravity shield to prevent damage - Homing missiles and flak projectiles now detonate closer to intended targets - Gravity shield now prevents splash damage from explosions
changedUIMax zoom reduced to 50 deg. FOV
addedVisualsGravity shield effect added (inner and outer sphere) - Stellar lens flare replaced with fancier effect - Skyboxes are now larger with higher effective resolutions - Tweaked cockpit panel-arm appearance
addedAudioSound-effect added for projectile deflections made by gravity shield - Added ambient sound to cockpit
removedBugsGravity shield gauge no longer scales with camera-changes

ASTROKILL changes

changedAI now utilizes the gravity shield to prevent damage - Homing missiles and flak projectiles now detonate closer to intended targets - Gravity shield now prevents splash damage from explosions
changedMax zoom reduced to 50 deg. FOV
addedGravity shield effect added (inner and outer sphere) - Stellar lens flare replaced with fancier effect - Skyboxes are now larger with higher effective resolutions - Tweaked cockpit panel-arm appearance
addedSound-effect added for projectile deflections made by gravity shield - Added ambient sound to cockpit
removedGravity shield gauge no longer scales with camera-changes

Gameplay

  • AI now utilizes the gravity shield to prevent damage - Homing missiles and flak projectiles now detonate closer to intended targets - Gravity shield now prevents splash damage from explosions

UI

  • Max zoom reduced to 50 deg. FOV

Visuals

  • Gravity shield effect added (inner and outer sphere) - Stellar lens flare replaced with fancier effect - Skyboxes are now larger with higher effective resolutions - Tweaked cockpit panel-arm appearance

Audio

  • Sound-effect added for projectile deflections made by gravity shield - Added ambient sound to cockpit

Bugs

  • Gravity shield gauge no longer scales with camera-changes

Source

Steam News / 17 March 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.