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Steam News29 February 201610y ago

Patch 0.4.5.1 - Kill confirmations

UI Added visual kill confirmations to crosshair - Added kill-count to upper right portion of HUD (shown brienfly for each new kill) - Increased opacity of crosshair ammo gauges Balance Decreased difficulty of first DOM

Full notes

Full ASTROKILL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • UI and audio
  • Balance
addedUIAdded visual kill confirmations to crosshair - Added kill-count to upper right portion of HUD (shown brienfly for each new kill) - Increased opacity of crosshair ammo gauges
changedBalanceDecreased difficulty of first DOM campaign level - Decreased 60mm slug and flak accuracy
addedCoreAdded auto-sync option to interval timers (on by default) - Turned off auto-syncing on gun timers (fire rate no longer increases or decreases to sync)

ASTROKILL changes

addedAdded visual kill confirmations to crosshair - Added kill-count to upper right portion of HUD (shown brienfly for each new kill) - Increased opacity of crosshair ammo gauges
changedDecreased difficulty of first DOM campaign level - Decreased 60mm slug and flak accuracy
addedAdded auto-sync option to interval timers (on by default) - Turned off auto-syncing on gun timers (fire rate no longer increases or decreases to sync)

UI

  • Added visual kill confirmations to crosshair - Added kill-count to upper right portion of HUD (shown brienfly for each new kill) - Increased opacity of crosshair ammo gauges

Balance

  • Decreased difficulty of first DOM campaign level - Decreased 60mm slug and flak accuracy

Core

  • Added auto-sync option to interval timers (on by default) - Turned off auto-syncing on gun timers (fire rate no longer increases or decreases to sync)

Source

Steam News / 29 February 2016

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