Full notes
Full ASTROKILL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
ASTROKILL changes
UI
Added visual kill confirmations to crosshair - Added kill-count to upper right portion of HUD (shown brienfly for each new kill) - Increased opacity of crosshair ammo gauges
Balance
Decreased difficulty of first DOM campaign level - Decreased 60mm slug and flak accuracy
Core
Added auto-sync option to interval timers (on by default) - Turned off auto-syncing on gun timers (fire rate no longer increases or decreases to sync)
Source
Changelog.gg summarizes and formats this update. How we read updates.
