HomeGamesUpdatesPricingMethodology
Steam News16 May 20261mo ago

Demo Weekly Update Overview (May 11 - May 16)

Dear Builders, this week we focused on overhauling combat controls, completing the audiovisual assets for all endings, and optimizing multiple election and social mechanisms. Here are the core update contents: I.

Full notes

Full Astrobuilder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix7 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Maps
changedI. Core Gameplay & Combat Overhaul
added1. Combat Control Upgrades: Mouse mode is now enabled by default, supporting long-pressing the left mouse button for continuous fire and the right button for charged shots. Ship movement speed has been increased by 50, and the camera field of view has been expanded for a smoother combat experience.
added2. Election & Management Optimization: The rules for re-electing the President are now clearer. A new "Emergency Meeting" feature has been added, where attending grants funds and increases affection. Non-shop-manager players can now also use the "Urge Restocking" function.
added3. Social Interaction Expansion: Added a new "Become Lovers" topic to chats. The "Flattery" option has been optimized and renamed to "Praise." Gift-giving now visually indicates whether the item meets the recipient's expectations.
added1. Complete Ending Assets: High-definition videos and images for endings 1-14 have been fully implemented and optimized, alongside a new Ending Tracking feature.
added2. New Assets & Quests: Added a brand-new exclusive opening video. Introduced the Empire faction side quests and an "Active Tutorial" feature to ease the learning curve.

Astrobuilder changes

changedI. Core Gameplay & Combat Overhaul
added1. Combat Control Upgrades: Mouse mode is now enabled by default, supporting long-pressing the left mouse button for continuous fire and the right button for charged shots. Ship movement speed has been increased by 50, and the camera field of view has been expanded for a smoother combat experience.
added2. Election & Management Optimization: The rules for re-electing the President are now clearer. A new "Emergency Meeting" feature has been added, where attending grants funds and increases affection. Non-shop-manager players can now also use the "Urge Restocking" function.
added3. Social Interaction Expansion: Added a new "Become Lovers" topic to chats. The "Flattery" option has been optimized and renamed to "Praise." Gift-giving now visually indicates whether the item meets the recipient's expectations.
added1. Complete Ending Assets: High-definition videos and images for endings 1-14 have been fully implemented and optimized, alongside a new Ending Tracking feature.

Dear Builders, this week we focused on overhauling combat controls, completing the audiovisual assets for all endings, and optimizing multiple election and social mechanisms. Here are the core update contents:

I. Core Gameplay & Combat Overhaul

  • 1. Combat Control UpgradesMouse mode is now enabled by default, supporting long-pressing the left mouse button for continuous fire and the right button for charged shots. Ship movement speed has been increased by 50, and the camera field of view has been expanded for a smoother combat experience.
  • 2. Election & Management OptimizationThe rules for re-electing the President are now clearer. A new "Emergency Meeting" feature has been added, where attending grants funds and increases affection. Non-shop-manager players can now also use the "Urge Restocking" function.
  • 3. Social Interaction ExpansionAdded a new "Become Lovers" topic to chats. The "Flattery" option has been optimized and renamed to "Praise." Gift-giving now visually indicates whether the item meets the recipient's expectations.

II. Story & Ending Polish

  • 1. Complete Ending AssetsHigh-definition videos and images for endings 1-14 have been fully implemented and optimized, alongside a new Ending Tracking feature.
  • 2. New Assets & QuestsAdded a brand-new exclusive opening video. Introduced the Empire faction side quests and an "Active Tutorial" feature to ease the learning curve.

III. UI, Systems & Bug Fixes

  • 1. Exploration Experience OptimizationThe Price interface now supports "Quick Go-to." Pressing H on the macro map will instantly focus the camera back on the protagonist. Email notifications have been added to alert you whenever the faction controlling your shop's star system changes.
  • 2. Codex & Storage UpgradesImplemented a brand-new "Processed Goods Codex." Global save files are now stored securely in an independent folder.
  • 3. Bug FixesFixed an issue where combat reward drops could occasionally not be picked up during settlements. Resolved a display bug where character positions on the macro map failed to refresh when time was paused.

Source

Steam News / 16 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.