Full notes
Full Astrobuilder update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Performance
- Fixes
Astrobuilder changes
Dear Builders, this week we focused on upgrading the social system, refining the rules for Trade Wars and Evaluation Meetings, and optimizing various information displays. Here are the core update contents:
I. Core Gameplay & Experience Refinement
Letter of Introduction Upgrade: Using a Letter of Introduction during a first meeting now significantly increases the target's Affection for both the holder and the introducer. NPC interaction frequency limits are now displayed directly next to their avatars.
Evaluation Meeting Bonus: Accepting recommended Chamber of Commerce tasks now grants an additional 1.5x merit bonus; the evaluation and sorting logic for the "Best Employee" has been optimized.
- World Status Perception & BalancingRaised the money threshold required to trigger robber attacks on the macro map. Added email notifications to alert you whenever the faction controlling your shop's star system changes.
II. Story & Intel Display
- Script Casting OptimizationDetailed trait descriptions have been added for actors in each script within "My Story." The difficulty of certain Prophecy tasks has been slightly reduced.
Transparent Requirements: Affection thresholds required to learn skills or attributes from NPCs are now directly displayed. The market price status interface now includes clear Buff indicators.
III. UI, Systems & Bug Fixes
- Anti-Misclick OptimizationFixed an operation issue where pressing the spacebar on certain interfaces would mistakenly trigger click events.
- Critical Bug FixesFixed an issue where the loan amount on LLM-generated IOUs was occasionally inaccurate, and resolved a logical error that caused rare treasures to lose their uniqueness under specific circumstances.
Source
Changelog.gg summarizes and formats this update. How we read updates.
