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Steam News3 July 20261mo ago

【Update Notice】Incubation System, Shop Management, and AI Interaction

Greetings, Builders! This update mainly focuses on improvements and fixes for the incubation system, shop management, MODs, and NPC interactions.

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Full Astrobuilder update

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Repeated intro

Greetings, Builders!

What changed

6 fixes1 addition5 changes0 removals
  • Store
  • Fixes
  • Gameplay
  • Performance
changedThis update mainly focuses on improvements and fixes for the incubation system, shop management, MODs, and NPC interactions. Below are the specific changes you can experience in-game after this update:
fixed● Fixed an issue where feeding in the incubation system could be repeated, reducing abnormal consumption or repeated operations.
fixed● Fixed an issue where offspring could not properly start character quests.
changedII. Shop and Management Fixes
fixed● Fixed an issue where changing the manager target to the “Big Boss” could be invalid.
fixed● Fixed a possible issue that could occur when players needed to handle shop inheritance events unexpectedly.

Astrobuilder changes

changedThis update mainly focuses on improvements and fixes for the incubation system, shop management, MODs, and NPC interactions. Below are the specific changes you can experience in-game after this update:
fixed● Fixed an issue where feeding in the incubation system could be repeated, reducing abnormal consumption or repeated operations.
fixed● Fixed an issue where offspring could not properly start character quests.
changedII. Shop and Management Fixes
fixed● Fixed an issue where changing the manager target to the “Big Boss” could be invalid.

This update mainly focuses on improvements and fixes for the incubation system, shop management, MODs, and NPC interactions. Below are the specific changes you can experience in-game after this update:

I. Incubation System Fixes

● Fixed an issue where feeding in the incubation system could be repeated, reducing abnormal consumption or repeated operations.

● Fixed an issue where offspring could not properly start character quests.

II. Shop and Management Fixes

● Fixed an issue where changing the manager target to the “Big Boss” could be invalid.

● Fixed a possible issue that could occur when players needed to handle shop inheritance events unexpectedly.

III. MOD and Configuration Fixes

● Added / improved AI-generated character biography features.

● Fixed an issue where some newly added configurations could be lost during saving and loading, improving the stability of MOD and configuration editing.

IV. NPC Interaction Improvements

● Improved the active bargaining experience, making the bargaining process smoother and the rules clearer.

● Fixed an issue in the English version where chat topics such as “Tell a Story” could not continue properly.

Thank you for your continued feedback, Builders. We will keep improving the incubation system, shop management, AI interactions, and MOD creation experience.

WA Studio

July 3, 2026

Source

Steam News / 3 July 2026

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