Full notes
Full Astrobuilder update
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Repeated intro
Greetings, Builders!
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Events
- Store
Astrobuilder changes
This update mainly focuses on improvements and fixes for the MOD Editor experience, NPC interaction logic, achievement tracking, avatar loading, and certain quest and text-related processes. Below are the specific changes you can experience in-game after this update:
I. MOD Editor Improvements
● The MOD Editor interface has been revamped, with improvements to the Gameplay Lab card grid, creation guide, editor top bar, and real-time preview cards.
● Improved the trade goods selling flow in MODs, allowing newly added trade goods to properly take effect in related configurations such as the price table.
● Improved creation guidance for NPC affiliation, residence, and starting ships, reducing abnormalities caused by missing configurations.
● Improved the faction creation process, making related affiliation and residence settings clearer.
● Added support for using character screenshots as avatars, and improved circular avatar cropping.
● Fixed an issue where the avatar cache would not refresh after taking a second screenshot.
● Fixed MOD avatar loading issues, and optimized MOD avatar save snapshots and orphan image cleanup logic.
● Fixed an issue where newly added columns could be lost when merging MOD configurations.
● Fixed issues related to the static cache lifecycle of MOD configurations, reducing problems caused by accumulated patches or residual data after restoration.
II. NPC Interaction and Quest Fixes
● Fixed an issue where slandering a Chamber of Commerce could generate an abnormal faction.
● Improved the completion report function for normal dialogue ending events.
● When automatically generating behavior trees, the player name will now also be uploaded, making related behavior generation more accurate.
● Adjusted the echo submission logic after a child is born.
● Adjusted the prologue branch shop manager quest configuration to make the quest flow more reasonable.
III. Achievement and Gameplay Fixes
● Fixed an issue where the related achievement count did not update correctly after successfully poaching a character.
IV. UI and Display Improvements
● Made several UI adjustments to improve interface display and operation experience.
Thank you for your continued feedback on version 0.11 and the MOD Editor, Builders. We will keep monitoring the Workshop, MOD creation flow, NPC behavior, and quest experience, and continue making fixes and improvements.
WA Studio June 29, 2026
Source
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