HomeGamesUpdatesPricingMethodology
Steam News30 April 20262mo ago

Weekly Experience Update (Apr 27 - Apr 30)

Dear Builders, this week we focused on expanding the story endings and streamlining multiple core systems for a better gameplay experience. Here are the key changes you will experience in this update: I.

Full notes

Full Astrobuilder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Events
  • Performance
  • Maps
  • Fixes
changedDear Builders, this week we focused on expanding the story endings and streamlining multiple core systems for a better gameplay experience. Here are the key changes you will experience in this update:
addedI. Story & New Endings
addedMultiple New Endings: Added new ending branches such as "Mountain Seclusion" and "Devoted Research," complete with exclusive cutscenes.
changedEarly Game Experience Upgraded: Revamped the audiovisual presentation of the prologue and completely redesigned the "My Story" interface.
changedII. Core Gameplay & Streamlining
changedZero-Cost Trade Wars: Credit costs for Chamber of Commerce promotion and smear campaigns have been officially reduced to 0, significantly lowering the barrier to entry for commercial warfare.

Astrobuilder changes

changedDear Builders, this week we focused on expanding the story endings and streamlining multiple core systems for a better gameplay experience. Here are the key changes you will experience in this update:
addedI. Story & New Endings
addedMultiple New Endings: Added new ending branches such as "Mountain Seclusion" and "Devoted Research," complete with exclusive cutscenes.
changedEarly Game Experience Upgraded: Revamped the audiovisual presentation of the prologue and completely redesigned the "My Story" interface.
changedII. Core Gameplay & Streamlining

Dear Builders, this week we focused on expanding the story endings and streamlining multiple core systems for a better gameplay experience. Here are the key changes you will experience in this update:

I. Story & New Endings

  • Multiple New EndingsAdded new ending branches such as "Mountain Seclusion" and "Devoted Research," complete with exclusive cutscenes.
  • Early Game Experience Upgraded: Revamped the audiovisual presentation of the prologue and completely redesigned the "My Story" interface.

II. Core Gameplay & Streamlining

  • Zero-Cost Trade WarsCredit costs for Chamber of Commerce promotion and smear campaigns have been officially reduced to 0, significantly lowering the barrier to entry for commercial warfare.
  • Cross-Planetary StorageDistance restrictions have been removed. You can now deposit items directly into the warehouses of a faction's home planet, making asset management much more convenient.
  • Transparent Intel: Interfaces like "Financial Diplomacy" now directly display success rates and Affection changes. Additionally, initiating an attack will now clearly indicate any missing war resources.

  • System ExpansionsThe "Dynamic Prophecy" system has been updated with various new random Buff types.

III. UI & Performance Optimization

  • Terminal UI & DisplayCleaned up the Smart Terminal by removing redundant features and false notification dots. Added a comprehensive Buff detail pop-up so your current status is clear at a glance.
  • Smoother Performance: Deeply optimized the core pathfinding system, significantly reducing lag and stuttering during map exploration.

  • Critical Bug FixFixed an occasional full-screen freeze issue that occurred during Trade War victory settlements.

Source

Steam News / 30 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.