Full notes
Full Astrela Starlight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
The latest round of updates in mainly focused on some performance items, the HUD, and working with celestials. Several other items included below:
Update to HUD for more usability. Overlapping HUD items further away will fade behind closer ones. Active target will always appear in front.
Some celestial updates to Nidium to fill in the empty area of the system.
Added more Elpin to Celor system.
Fixed issue when merging Astrela and Tserilecx where some materials in storage didn't merge.
Several updates to Astralecx model, textures, and engine effect.
Navigation pop-up could appear on occasion when communications was active, fixed.
Minor updates to audio and UI.
Changes to Hohlrom menu for easier understanding of resources required, also better clearance checking.
Updates to Lygate system for better clearance checking and object behavior after jump.
Changes to anomaly missions and effects to better show that specific anomalies have been sealed.
Items in orbit of an Excos target world are now removed.
General performance updates to loading star systems, objects, and some UI items.
NAV radial occasionally showed on non-player owned vessels, fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
