Full notes
Full Astrela Starlight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
The latest update has moved from the experimental branch into general release. This includes some changes to models, effects, and other general bug fixes.
Changes included in this release
If a vessel is permanently wrecked, its cargo can be salvaged, and now the vessel can be reclaimed.
A small green dot will now appear on the mining station screen. The dot indicates that another mine is orbiting the target celestial and is already mining the noted resource.
New models of the Astrela and Tserilecx have been released along with new engine effects.
Engine effects have been expanded to all ships in the game.
There were some camera jittering issues related to the Tserilecx' tractor beam, fixed.
Filters have been added to the trade menu. Previously selected items will not be filtered.
Changes to deep scan detonation quest for more helpful descriptions on where to search.
Teselor is now identified as a Citetrek corporation vessel.
Ecxos reactors quest now shows that you have talked to Wile.
Some minor UI updates in the databank and changes to material images contrast.
Extra wrecks added to Tord as a further breadcrumb trail.
Cleanup of duplicate materials in a few UN sectors.
Available materials increased on Hohlrom created celestials, still reflects system radiation level.
Minor text update to Lune's wild cap station mission referring to Rheel.
The five rifts mission now recommends setting pulse to max range.
Screen resolution mode list now shows refresh rate.
Fixed issue when returning to loading screen, then starting a new game, where menu remained.
Source
Changelog.gg summarizes and formats this update. How we read updates.
