HomeGamesUpdatesPricingMethodology
Steam News27 June 20251y ago

Patch Notes - June 2025 - 2.1.0

⭐ Changes inspired by our community! Small Features community inspired ⭐ Electrified Area from Magnetic Field Aura now has its own icon in the damage meter to differenciate it from Lightning Orb community inspired ⭐ Mul

In this update4

Full notes

Full Astral Ascent update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes5 additions4 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Workshop
  • Server
  • Store
addedSmall Featurescommunity inspired ⭐ Electrified Area from Magnetic Field Aura now has its own icon in the damage meter to differenciate it from Lightning Orb
changedSmall Featurescommunity inspired ⭐ Multiple Fire shield Effects that are applied at the same time, such as by gambits on a spell, now all apply a burn pulse if Fire shield is already active.
addedBalancingAuras: Ember Shock III: Increased duration of embers from 2 to 3 seconds The First Flame: Increased combustion damage from 50 to 60% Ardent Sprint III: Increased burn stack from 1 to 2 on dashes Fairy Revenge I/II/III: Reduced Cd for wisp when player is hit from 12 to 6 seconds Linger Flame III: Increased ignition % on spell hit from 20 to 30% Wisp Caller III: Increased chance to create poison wisp from 20 to 40% Ignited Scar III: Increased damage boost on the ignition enemies from 20 to 30% / Increased critical chance from 10% to 15% Igneous Shield III: Increased duration fo fireshield from 4 to 6 seconds and reduced CD from 18 to 12 seconds Fiery Retribution I/II/III: Reduced CD on fireshield when player is hit from 16 to 10, 14 to 8 and 12 to 6 seconds Absolute Zero: Reduced damage boost on frozen enemies from 75 to 60% Rustling Fall: Increased ice fragment damage from 75 to 100% Carve Master: Reduced CD for ice idol on critical hit from 3 to 2 seconds / Increased critical hit chance from 15 to 20% Sub-Zero Sprint I/II/III: Reduced CD for ice idol on dashes from 14 to 10, 12 to 8 and 10 to 6 seconds Snow Fall I/II/III: Reduced CD for ice idol on fall attack from 12 to 10, 10 to 8 and 8 to 6 seconds Snow Amulet I/II/III: Reduced CD for snowflake spawn when the player is hit from 8 to 6, 8 to 4 and 8 to 2 seconds Snow Amulet III: Increased chance to spawn snowflake on critical hit from 10 to 25% Ring of Storms and Blizzards: Increased chance to spawn plasma on snowflake hit from 25 to 30% Saber Call I/II/III: Reduced CD for ice sword spawn from 10 to 8 seconds Thunder Blessing II/III: Reduced spark damage boost from 30 to 20% and 50 to 30% Storm Blow II/III: Reduced spark damage boost from 30 to 20% and 50 to 30% Sparkling Sprint II/III: Reduced Reduced spark damage boost from 30 to 20% and 50 to 30% Sparkling Cast II/III: Reduced Reduced spark damage boost from 30 to 20% and 50 to 30% Sparks Conductor: Reduced CD for spark spawn from 12 to 10 seconds Plasma Cast II/III: Increased the number of plasma from 1 to 2 and 2 to 3 Plasma Generator I/II/III: Reduced mana cost from 12 to 10, 10 to 8 and 8 to 6 Plasma Generator III: Increased chance to spawn plasma on plasma hit from 20 to 30% Form of Plasma: Increased the number of plasma from 6 to 8, reduced CD from 10 to 8 seconds and added 100% damage to plasma Nimbus Revenge I/II/III: Reduced CD for nimbus spawn when the player is hit from 12 to 10 s, 10 to 8 and 8 to 6 seconds Thundering Sprint I/II/III: Reduced CD for lightning orb spawn on dashes from 10 to 8, 8 to 6 and 6 to 4 seconds Crackling End II/III: Reduced CD for lightning orb spawn on enemy death from 5 to 4 and 4 to 2 seconds Boots of the Herald: Increased chacne to create a spark from 25% to 50%, Increased spark damage from 50 to 60% and reduced CD from 10 to 5 seconds Lightning Favor III: Increased thunder strike chance to create an another thunder strike from 20 to 30% Lightning Sprint III: Increase number of thunder strike on dashes from 1 to 2 and increased CD from 4 to 5 seconds Toxic Firework I/II/III: Reduced CD for toxic gas on spell hit from 8 to 6, 6 to 4 and 4 to 2 seconds Serpent Fang III: Reduced CD for toxic gas and sapling on enemy death from 5 to 2 seconds Green Thumb I/II/III: Reduced CD for sapling spawn from 3 to 2 seconds Sapling Generator III: Increased number of sapling on mana use from 4 to 6 Xeno Seeds: Increased number of sapling on spell cast from 2 to 3 Slimy Fall I/II/III: Reduced CD for slime spawn on fall attack from 12 to 10, 10 to 8 and 8 to 6 seconds Meteor Cast I/II/III: Reduced CD for meteor spawn on spell cast from 7 to 5 seconds Meteor Caller I/II/III: Reduced CD for meteor spawn from 12 to 8 seconds Spreading Pest III: Reduced CD for toxic gas on poison from 5 to 4 seconds Viper Fall I/II/III: Reduced Cd for toxic gas on fall attack from 8 to 7, 7 to 6 and 6 to 5 seconds Sword Fang: Reduced CD for toxic gas on spell hit from 8 to 3 seonds Newfound Strength II/III: Increased damage when player's health is high from 25 to 30% and 30 to 50% Crisis Power II/III: Increased attack speed when the player's life is low from 15 to 25% and 25 to 40% Crisis Power III: Increased damage when player's health is low from 50 to 60% Sword of the Warrior: Reduced attack speed from 25 to 20% Eye of the Eagle III: Reduced CD for missiles spawn on critical hit from 6 to 3 seconds and reduced critical hit damage from 25 to 15% Aiming System III: Increased critical chance from 10 to 15% Balance Master: Added a new stat critical hit damage 25% and reduced CD from 7 to 6 seconds Scale Armor III : Increased armor from 8 to 9% Adamantite Armor: Added a new stat armor 12% Wild Breath I/II/III : Increased life from 20 to 30, 30 to 50 and 50 to 75 life Traveler Wisdom III: Increased movement speed from 10 to 20 seconds Cetus Secret: Increased life from 100 to 150 and armor from 10 to 12% Advanced Wizardry II/III: Reduced CD for mana on spell hit from 10 to 7 and 8 to 5 seconds Mana Drainer II/III: Reduced CD for mana on spell hit from 8 to 7 and 6 to 5 seconds Sapping Strike II/III: Increased ember chance from 30 to 50 and 50 to 75% Pink Pulsar: Increased armor from 10 to 12% and added a new stat 15% chance to restore life on all hit Weakening Strike III: Reduced spark on enemies with vulnerability from 3 to 2 seconds Grey Pulsar: Increased damage from 15 to 30% Guardian Shield II/III: Increased damage on shield effect from 20 to 40% and 30 to 60% Crystal Screen III: Increased life when the shield disappearance from 20 to 40 life Missile Generator III: Increased chance to apply electrify on missiles from 20 to 30% Astral Cast III: Increased chance to create ice fragment on missiles from 10 to 30% Sword Sculptor III: Reduced chance to create toxic gas on spirit sword hit from 50 to 30% Thunder-Yalee Coat: Increased yalee damage from 75 to 100% Agile Foot II/III: Reduced CD for slime on fall attack from 10 to 7 and 8 to 5 seconds Killer Ember III: Increased number of missiles on ember hit from 1 to 2 Polar-Yalee Coat: Increases yalee damage from 75 to 100% Explosive Wisp III: Reduced CD for wisp on enemy death from 10 to 5 enemy killed Sparkling Fire III: Reduced spark damage from 50 to 30% Frosted FIre III: Increased number of snowflake on fireshield hit from 1 to 2 Toxic Burn: Increased ignition damage from 75 to 100% Propagating Fire: Increased number fo ember on fireshield hit from 1 to 2 Bubbling Projectiles: Increased Frostbite damage from 50 to 100% Piercing Surprise: Increased ice idole damage from 75 to 100% Chain Reaction: Reduced CD for demonic explosion on toxic gas from 3 to 2 seconds Cold Amplification I/II: Reduced damage on enemy frozen from 30 to 20% and 50 to 30% Cold Amplification III: Increased stack of freeze on dash from 1 to 2 Conductive Shards III: Increased chance to create spark on ice fragment hit from 20 to 30% and reduced spark damage from 50 to 30% Flaming Touch III: Reduced CD for snowflake spawn on enemy death from 10 to 5 enemy killed Swords Invasion II/III: Reduced CD for spirit sword spawn on ice sword from 10 to 7 and 7 to 4 seconds Yellow Jelly III: Reduced spark damage from 50 to 30% Sharp Lightning I/II/III: Reduced CD for spirit sword spawn on full life enemy from 15 to 9, 12 to 6 and 10 to 4 seconds Sharp Lightning II/III: Increased number of ember created on target disappearance from 1 to 2 and 2 to 3 Homing Ember: Increased ember damage from 75 to 100% Shrineless Flame: Increased ignition damage from 75 to 100% Heatseker Shield: Increased time of fireshield from 4 to 5 seconds Glacier's Fall: Increased damage on frozen enemies from 50 to 60% Cold Sap: Increased number of sapling from 1 to 2 Icarus Slime: Increases combustion damage from 50 to 60% and flying slime attack much faster Wisdom of the Blue FIre: Increase chance to create ember on spell hit from 50 to 80% Iron Armor III: Increased armor from 8 to 9% Warchief Bracers: Added a new stat 3 mana max Furious Storm: Added a new stat attack speed 20% Careless Wispers: Kamikaze Wisps are much faster to attack with less cooldown between their attacks
changedBalancingSlot Unlocker salvage changed from 15 quartz to 50 quartz
changedBalancingEmbers duration has been increased from 2,5 seconds to 4 seconds + Embers collision box has been increased
changedBalancingMeteors now fall faster on their target with an increased hitbox to miss their targets less frequently!

Astral Ascent changes

addedcommunity inspired ⭐ Electrified Area from Magnetic Field Aura now has its own icon in the damage meter to differenciate it from Lightning Orb
changedcommunity inspired ⭐ Multiple Fire shield Effects that are applied at the same time, such as by gambits on a spell, now all apply a burn pulse if Fire shield is already active.
addedAuras: Ember Shock III: Increased duration of embers from 2 to 3 seconds The First Flame: Increased combustion damage from 50 to 60% Ardent Sprint III: Increased burn stack from 1 to 2 on dashes Fairy Revenge I/II/III: Reduced Cd for wisp when player is hit from 12 to 6 seconds Linger Flame III: Increased ignition % on spell hit from 20 to 30% Wisp Caller III: Increased chance to create poison wisp from 20 to 40% Ignited Scar III: Increased damage boost on the ignition enemies from 20 to 30% / Increased critical chance from 10% to 15% Igneous Shield III: Increased duration fo fireshield from 4 to 6 seconds and reduced CD from 18 to 12 seconds Fiery Retribution I/II/III: Reduced CD on fireshield when player is hit from 16 to 10, 14 to 8 and 12 to 6 seconds Absolute Zero: Reduced damage boost on frozen enemies from 75 to 60% Rustling Fall: Increased ice fragment damage from 75 to 100% Carve Master: Reduced CD for ice idol on critical hit from 3 to 2 seconds / Increased critical hit chance from 15 to 20% Sub-Zero Sprint I/II/III: Reduced CD for ice idol on dashes from 14 to 10, 12 to 8 and 10 to 6 seconds Snow Fall I/II/III: Reduced CD for ice idol on fall attack from 12 to 10, 10 to 8 and 8 to 6 seconds Snow Amulet I/II/III: Reduced CD for snowflake spawn when the player is hit from 8 to 6, 8 to 4 and 8 to 2 seconds Snow Amulet III: Increased chance to spawn snowflake on critical hit from 10 to 25% Ring of Storms and Blizzards: Increased chance to spawn plasma on snowflake hit from 25 to 30% Saber Call I/II/III: Reduced CD for ice sword spawn from 10 to 8 seconds Thunder Blessing II/III: Reduced spark damage boost from 30 to 20% and 50 to 30% Storm Blow II/III: Reduced spark damage boost from 30 to 20% and 50 to 30% Sparkling Sprint II/III: Reduced Reduced spark damage boost from 30 to 20% and 50 to 30% Sparkling Cast II/III: Reduced Reduced spark damage boost from 30 to 20% and 50 to 30% Sparks Conductor: Reduced CD for spark spawn from 12 to 10 seconds Plasma Cast II/III: Increased the number of plasma from 1 to 2 and 2 to 3 Plasma Generator I/II/III: Reduced mana cost from 12 to 10, 10 to 8 and 8 to 6 Plasma Generator III: Increased chance to spawn plasma on plasma hit from 20 to 30% Form of Plasma: Increased the number of plasma from 6 to 8, reduced CD from 10 to 8 seconds and added 100% damage to plasma Nimbus Revenge I/II/III: Reduced CD for nimbus spawn when the player is hit from 12 to 10 s, 10 to 8 and 8 to 6 seconds Thundering Sprint I/II/III: Reduced CD for lightning orb spawn on dashes from 10 to 8, 8 to 6 and 6 to 4 seconds Crackling End II/III: Reduced CD for lightning orb spawn on enemy death from 5 to 4 and 4 to 2 seconds Boots of the Herald: Increased chacne to create a spark from 25% to 50%, Increased spark damage from 50 to 60% and reduced CD from 10 to 5 seconds Lightning Favor III: Increased thunder strike chance to create an another thunder strike from 20 to 30% Lightning Sprint III: Increase number of thunder strike on dashes from 1 to 2 and increased CD from 4 to 5 seconds Toxic Firework I/II/III: Reduced CD for toxic gas on spell hit from 8 to 6, 6 to 4 and 4 to 2 seconds Serpent Fang III: Reduced CD for toxic gas and sapling on enemy death from 5 to 2 seconds Green Thumb I/II/III: Reduced CD for sapling spawn from 3 to 2 seconds Sapling Generator III: Increased number of sapling on mana use from 4 to 6 Xeno Seeds: Increased number of sapling on spell cast from 2 to 3 Slimy Fall I/II/III: Reduced CD for slime spawn on fall attack from 12 to 10, 10 to 8 and 8 to 6 seconds Meteor Cast I/II/III: Reduced CD for meteor spawn on spell cast from 7 to 5 seconds Meteor Caller I/II/III: Reduced CD for meteor spawn from 12 to 8 seconds Spreading Pest III: Reduced CD for toxic gas on poison from 5 to 4 seconds Viper Fall I/II/III: Reduced Cd for toxic gas on fall attack from 8 to 7, 7 to 6 and 6 to 5 seconds Sword Fang: Reduced CD for toxic gas on spell hit from 8 to 3 seonds Newfound Strength II/III: Increased damage when player's health is high from 25 to 30% and 30 to 50% Crisis Power II/III: Increased attack speed when the player's life is low from 15 to 25% and 25 to 40% Crisis Power III: Increased damage when player's health is low from 50 to 60% Sword of the Warrior: Reduced attack speed from 25 to 20% Eye of the Eagle III: Reduced CD for missiles spawn on critical hit from 6 to 3 seconds and reduced critical hit damage from 25 to 15% Aiming System III: Increased critical chance from 10 to 15% Balance Master: Added a new stat critical hit damage 25% and reduced CD from 7 to 6 seconds Scale Armor III : Increased armor from 8 to 9% Adamantite Armor: Added a new stat armor 12% Wild Breath I/II/III : Increased life from 20 to 30, 30 to 50 and 50 to 75 life Traveler Wisdom III: Increased movement speed from 10 to 20 seconds Cetus Secret: Increased life from 100 to 150 and armor from 10 to 12% Advanced Wizardry II/III: Reduced CD for mana on spell hit from 10 to 7 and 8 to 5 seconds Mana Drainer II/III: Reduced CD for mana on spell hit from 8 to 7 and 6 to 5 seconds Sapping Strike II/III: Increased ember chance from 30 to 50 and 50 to 75% Pink Pulsar: Increased armor from 10 to 12% and added a new stat 15% chance to restore life on all hit Weakening Strike III: Reduced spark on enemies with vulnerability from 3 to 2 seconds Grey Pulsar: Increased damage from 15 to 30% Guardian Shield II/III: Increased damage on shield effect from 20 to 40% and 30 to 60% Crystal Screen III: Increased life when the shield disappearance from 20 to 40 life Missile Generator III: Increased chance to apply electrify on missiles from 20 to 30% Astral Cast III: Increased chance to create ice fragment on missiles from 10 to 30% Sword Sculptor III: Reduced chance to create toxic gas on spirit sword hit from 50 to 30% Thunder-Yalee Coat: Increased yalee damage from 75 to 100% Agile Foot II/III: Reduced CD for slime on fall attack from 10 to 7 and 8 to 5 seconds Killer Ember III: Increased number of missiles on ember hit from 1 to 2 Polar-Yalee Coat: Increases yalee damage from 75 to 100% Explosive Wisp III: Reduced CD for wisp on enemy death from 10 to 5 enemy killed Sparkling Fire III: Reduced spark damage from 50 to 30% Frosted FIre III: Increased number of snowflake on fireshield hit from 1 to 2 Toxic Burn: Increased ignition damage from 75 to 100% Propagating Fire: Increased number fo ember on fireshield hit from 1 to 2 Bubbling Projectiles: Increased Frostbite damage from 50 to 100% Piercing Surprise: Increased ice idole damage from 75 to 100% Chain Reaction: Reduced CD for demonic explosion on toxic gas from 3 to 2 seconds Cold Amplification I/II: Reduced damage on enemy frozen from 30 to 20% and 50 to 30% Cold Amplification III: Increased stack of freeze on dash from 1 to 2 Conductive Shards III: Increased chance to create spark on ice fragment hit from 20 to 30% and reduced spark damage from 50 to 30% Flaming Touch III: Reduced CD for snowflake spawn on enemy death from 10 to 5 enemy killed Swords Invasion II/III: Reduced CD for spirit sword spawn on ice sword from 10 to 7 and 7 to 4 seconds Yellow Jelly III: Reduced spark damage from 50 to 30% Sharp Lightning I/II/III: Reduced CD for spirit sword spawn on full life enemy from 15 to 9, 12 to 6 and 10 to 4 seconds Sharp Lightning II/III: Increased number of ember created on target disappearance from 1 to 2 and 2 to 3 Homing Ember: Increased ember damage from 75 to 100% Shrineless Flame: Increased ignition damage from 75 to 100% Heatseker Shield: Increased time of fireshield from 4 to 5 seconds Glacier's Fall: Increased damage on frozen enemies from 50 to 60% Cold Sap: Increased number of sapling from 1 to 2 Icarus Slime: Increases combustion damage from 50 to 60% and flying slime attack much faster Wisdom of the Blue FIre: Increase chance to create ember on spell hit from 50 to 80% Iron Armor III: Increased armor from 8 to 9% Warchief Bracers: Added a new stat 3 mana max Furious Storm: Added a new stat attack speed 20% Careless Wispers: Kamikaze Wisps are much faster to attack with less cooldown between their attacks
changedSlot Unlocker salvage changed from 15 quartz to 50 quartz
changedEmbers duration has been increased from 2,5 seconds to 4 seconds + Embers collision box has been increased

Changes inspired by our community!

Small Features

  • community inspired ⭐ Electrified Area from Magnetic Field Aura now has its own icon in the damage meter to differenciate it from Lightning Orb

  • community inspired ⭐ Multiple Fire shield Effects that are applied at the same time, such as by gambits on a spell, now all apply a burn pulse if Fire shield is already active.

Balancing

  • AurasEmber Shock III: Increased duration of embers from 2 to 3 seconds The First Flame: Increased combustion damage from 50 to 60% Ardent Sprint III: Increased burn stack from 1 to 2 on dashes Fairy Revenge I/II/III: Reduced Cd for wisp when player is hit from 12 to 6 seconds Linger Flame III: Increased ignition % on spell hit from 20 to 30% Wisp Caller III: Increased chance to create poison wisp from 20 to 40% Ignited Scar III: Increased damage boost on the ignition enemies from 20 to 30% / Increased critical chance from 10% to 15% Igneous Shield III: Increased duration fo fireshield from 4 to 6 seconds and reduced CD from 18 to 12 seconds Fiery Retribution I/II/III: Reduced CD on fireshield when player is hit from 16 to 10, 14 to 8 and 12 to 6 seconds Absolute Zero: Reduced damage boost on frozen enemies from 75 to 60% Rustling Fall: Increased ice fragment damage from 75 to 100% Carve Master: Reduced CD for ice idol on critical hit from 3 to 2 seconds / Increased critical hit chance from 15 to 20% Sub-Zero Sprint I/II/III: Reduced CD for ice idol on dashes from 14 to 10, 12 to 8 and 10 to 6 seconds Snow Fall I/II/III: Reduced CD for ice idol on fall attack from 12 to 10, 10 to 8 and 8 to 6 seconds Snow Amulet I/II/III: Reduced CD for snowflake spawn when the player is hit from 8 to 6, 8 to 4 and 8 to 2 seconds Snow Amulet III: Increased chance to spawn snowflake on critical hit from 10 to 25% Ring of Storms and Blizzards: Increased chance to spawn plasma on snowflake hit from 25 to 30% Saber Call I/II/III: Reduced CD for ice sword spawn from 10 to 8 seconds Thunder Blessing II/III: Reduced spark damage boost from 30 to 20% and 50 to 30% Storm Blow II/III: Reduced spark damage boost from 30 to 20% and 50 to 30% Sparkling Sprint II/III: Reduced Reduced spark damage boost from 30 to 20% and 50 to 30% Sparkling Cast II/III: Reduced Reduced spark damage boost from 30 to 20% and 50 to 30% Sparks Conductor: Reduced CD for spark spawn from 12 to 10 seconds Plasma Cast II/III: Increased the number of plasma from 1 to 2 and 2 to 3 Plasma Generator I/II/III: Reduced mana cost from 12 to 10, 10 to 8 and 8 to 6 Plasma Generator III: Increased chance to spawn plasma on plasma hit from 20 to 30% Form of Plasma: Increased the number of plasma from 6 to 8, reduced CD from 10 to 8 seconds and added 100% damage to plasma Nimbus Revenge I/II/III: Reduced CD for nimbus spawn when the player is hit from 12 to 10 s, 10 to 8 and 8 to 6 seconds Thundering Sprint I/II/III: Reduced CD for lightning orb spawn on dashes from 10 to 8, 8 to 6 and 6 to 4 seconds Crackling End II/III: Reduced CD for lightning orb spawn on enemy death from 5 to 4 and 4 to 2 seconds Boots of the Herald: Increased chacne to create a spark from 25% to 50%, Increased spark damage from 50 to 60% and reduced CD from 10 to 5 seconds Lightning Favor III: Increased thunder strike chance to create an another thunder strike from 20 to 30% Lightning Sprint III: Increase number of thunder strike on dashes from 1 to 2 and increased CD from 4 to 5 seconds Toxic Firework I/II/III: Reduced CD for toxic gas on spell hit from 8 to 6, 6 to 4 and 4 to 2 seconds Serpent Fang III: Reduced CD for toxic gas and sapling on enemy death from 5 to 2 seconds Green Thumb I/II/III: Reduced CD for sapling spawn from 3 to 2 seconds Sapling Generator III: Increased number of sapling on mana use from 4 to 6 Xeno Seeds: Increased number of sapling on spell cast from 2 to 3 Slimy Fall I/II/III: Reduced CD for slime spawn on fall attack from 12 to 10, 10 to 8 and 8 to 6 seconds Meteor Cast I/II/III: Reduced CD for meteor spawn on spell cast from 7 to 5 seconds Meteor Caller I/II/III: Reduced CD for meteor spawn from 12 to 8 seconds Spreading Pest III: Reduced CD for toxic gas on poison from 5 to 4 seconds Viper Fall I/II/III: Reduced Cd for toxic gas on fall attack from 8 to 7, 7 to 6 and 6 to 5 seconds Sword Fang: Reduced CD for toxic gas on spell hit from 8 to 3 seonds Newfound Strength II/III: Increased damage when player's health is high from 25 to 30% and 30 to 50% Crisis Power II/III: Increased attack speed when the player's life is low from 15 to 25% and 25 to 40% Crisis Power III: Increased damage when player's health is low from 50 to 60% Sword of the Warrior: Reduced attack speed from 25 to 20% Eye of the Eagle III: Reduced CD for missiles spawn on critical hit from 6 to 3 seconds and reduced critical hit damage from 25 to 15% Aiming System III: Increased critical chance from 10 to 15% Balance Master: Added a new stat critical hit damage 25% and reduced CD from 7 to 6 seconds Scale Armor III : Increased armor from 8 to 9% Adamantite Armor: Added a new stat armor 12% Wild Breath I/II/III : Increased life from 20 to 30, 30 to 50 and 50 to 75 life Traveler Wisdom III: Increased movement speed from 10 to 20 seconds Cetus Secret: Increased life from 100 to 150 and armor from 10 to 12% Advanced Wizardry II/III: Reduced CD for mana on spell hit from 10 to 7 and 8 to 5 seconds Mana Drainer II/III: Reduced CD for mana on spell hit from 8 to 7 and 6 to 5 seconds Sapping Strike II/III: Increased ember chance from 30 to 50 and 50 to 75% Pink Pulsar: Increased armor from 10 to 12% and added a new stat 15% chance to restore life on all hit Weakening Strike III: Reduced spark on enemies with vulnerability from 3 to 2 seconds Grey Pulsar: Increased damage from 15 to 30% Guardian Shield II/III: Increased damage on shield effect from 20 to 40% and 30 to 60% Crystal Screen III: Increased life when the shield disappearance from 20 to 40 life Missile Generator III: Increased chance to apply electrify on missiles from 20 to 30% Astral Cast III: Increased chance to create ice fragment on missiles from 10 to 30% Sword Sculptor III: Reduced chance to create toxic gas on spirit sword hit from 50 to 30% Thunder-Yalee Coat: Increased yalee damage from 75 to 100% Agile Foot II/III: Reduced CD for slime on fall attack from 10 to 7 and 8 to 5 seconds Killer Ember III: Increased number of missiles on ember hit from 1 to 2 Polar-Yalee Coat: Increases yalee damage from 75 to 100% Explosive Wisp III: Reduced CD for wisp on enemy death from 10 to 5 enemy killed Sparkling Fire III: Reduced spark damage from 50 to 30% Frosted FIre III: Increased number of snowflake on fireshield hit from 1 to 2 Toxic Burn: Increased ignition damage from 75 to 100% Propagating Fire: Increased number fo ember on fireshield hit from 1 to 2 Bubbling Projectiles: Increased Frostbite damage from 50 to 100% Piercing Surprise: Increased ice idole damage from 75 to 100% Chain Reaction: Reduced CD for demonic explosion on toxic gas from 3 to 2 seconds Cold Amplification I/II: Reduced damage on enemy frozen from 30 to 20% and 50 to 30% Cold Amplification III: Increased stack of freeze on dash from 1 to 2 Conductive Shards III: Increased chance to create spark on ice fragment hit from 20 to 30% and reduced spark damage from 50 to 30% Flaming Touch III: Reduced CD for snowflake spawn on enemy death from 10 to 5 enemy killed Swords Invasion II/III: Reduced CD for spirit sword spawn on ice sword from 10 to 7 and 7 to 4 seconds Yellow Jelly III: Reduced spark damage from 50 to 30% Sharp Lightning I/II/III: Reduced CD for spirit sword spawn on full life enemy from 15 to 9, 12 to 6 and 10 to 4 seconds Sharp Lightning II/III: Increased number of ember created on target disappearance from 1 to 2 and 2 to 3 Homing Ember: Increased ember damage from 75 to 100% Shrineless Flame: Increased ignition damage from 75 to 100% Heatseker Shield: Increased time of fireshield from 4 to 5 seconds Glacier's Fall: Increased damage on frozen enemies from 50 to 60% Cold Sap: Increased number of sapling from 1 to 2 Icarus Slime: Increases combustion damage from 50 to 60% and flying slime attack much faster Wisdom of the Blue FIre: Increase chance to create ember on spell hit from 50 to 80% Iron Armor III: Increased armor from 8 to 9% Warchief Bracers: Added a new stat 3 mana max Furious Storm: Added a new stat attack speed 20% Careless Wispers: Kamikaze Wisps are much faster to attack with less cooldown between their attacks
  • Slot Unlocker salvage changed from 15 quartz to 50 quartz

  • community inspired ⭐ Pavo's Feather Salvage from 30 for all rarities to 30/60/150

  • Embers duration has been increased from 2,5 seconds to 4 seconds + Embers collision box has been increased

  • Meteors now fall faster on their target with an increased hitbox to miss their targets less frequently!

  • Slimes now have a bigger hitbox making them miss their targets less frequently!

  • Saplings now move faster to their target and have a bigger explosion hitbox

  • Yamat SpellsButterfly Effects: Collisions of butterflies is much bigger now Phoenix's Ascent: Added Dodge while jumping up Umbral Wave: the spell is now faster to be easier and safer to use Dance of Contempt: Dodge duration has been increased Stern Presence: Dodge duration has been increased Nihil: Duration when channeling is canceled has been increased

Visuals

  • community inspired ⭐ Badges are less visible now to take improve readability when they are there

Bug Fixes

  • community inspired ⭐ typo in english for Calie's Unbreakable Rempart description and Siege Breaker passive description

  • community inspired ⭐ Multiple Pulsar Auras launched at the same moment would not work together, only one effect would be applied

  • community inspired ⭐ Judgement Cut Passive was missing the Regen Mana tag in its description

  • community inspired ⭐ Following Auras would not summons pets in Andromeda's boss fight room:

    • Seal of the Fariy King
    • Seal of the Storm Lord
    • Sword Sculptor
    • Twin Calibur
    • Vampiric Friend
  • community inspired ⭐ Living Rocks Aura was only spawning 1 Sapling on Meteor impact instead of 2

  • community inspired ⭐ Boots of the Herald Aura was not spawning extra Sparks on Lightning Orb Hit

  • community inspired ⭐ Echoes - Sova's Benediction, Chamaeleon's Stare and Chamaeleon's Luck would still work if you had Curse from Cursed Telescope preventing Zodiac Summons and Echoes use

  • community inspired ⭐ Sparks Conductor Aura extra bounces for Sparks was not working

  • community inspired ⭐ Blaze Mine Imprint text description had development tags in it

  • community inspired ⭐ Venenbrulo imprint would display 7.00000001% instead of 7% in its description

  • community inspired ⭐ Auras with ""on enemies killed"" condition would display dev text instead of the condition

  • community inspired ⭐ Kiran and Yamat could beneficiate of extra signature spell cooldown reduction when played as P2 in coop

  • community inspired ⭐ Multiple Ignitions gambits on the same spells could stack the ignitions stacks instead of acting normally with 1 ignition and the other ones exploding and adding burn stacks

  • The Hibernian Workshop Team

Source

Steam News / 27 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.