In this update6
Full notes
Full Astral Ascent update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Security
- Events
- Performance
- Workshop
Astral Ascent changes
⭐ Changes inspired by our community!
Major Features
- Hub DecorationsNew NPC in the hub allows you to unlock and create many different assets in the hub so you can customize it as you want : 84 decorations await!
New spells: 13 new spells have been added, including 2 each for Ayla, Kiran, Calie and Octave as well as 5 for Yamat!
Ayla
N360 Death Lotus Mana Cost: 2 Average Hits: 3 Average Damage: 171 at 3 hits
N1000 Thousand Cuts Mana Cost: 3 Average Hits: 4-14 Average Damage: 171 at 9 hits
Kiran
Crater Maker Mana Cost: 2 Average Hits: 2-6 Average Damage: 160 at 4 hits
Kiran Comet! Mana Cost: 3 Average Hits: 3-11 Average Damage: 210 at 7 hits
Calie
Kuzite Scythe - Quake Mana Cost: 2 Average Hits: 1-3 Average Damage: 150 at 2 hits
Opulent Waltz Mana Cost: 3 Average Hits: 3 Average Damage: 210 at 3 hits
Octave
Osculum Vale Mana Cost: 2 Average Hits: 3-7 Average Damage: 150 at 5 hits
Infinitus Mana Cost: 2 Average Hits: 4-6 Average Damage: 125 at 5 hits
Yamat
Raging Bull Mana Cost: 2 Average Hits: 1 Average Damage: 160 at 1 hit
Starburst Mana Cost: 3 Average Hits: 6-12 Average Damage: 180 at 9 hits
Serpentine Strike Mana Cost: 1 Average Hits: 2 Average Damage: 80 at 2 hits
Feeding Frenzy Mana Cost: 2 Average Hits: 2 Average Damage: 160 at 2 hits Fowl Plumage Mana Cost: 3 Average Hits: 2-6 Average Damage: 240 at 4 hits
Small Features
community inspired ⭐ Updated from 3 to 4 ban spells per hero in the hub
Height space on perks in the Signature spell description is now smaller in case the perks name is on 2 lines for better readability - ☄️ hotfix 2.2.2
Zim-Zim was saying congratulations for buying when trying to buy something with not enough money - ☄️ hotfix 2.2.2
Balancing
Spell Average Refactor: In 2.2, all spells were reviewed to ensure an accurate display of average damage and hits. These updates do not impact the way the spells function, only the displayed information on the spell. In addition to the informational updates, many spells received additional changes.
COMMON:
Fireballs REDUCED Mana cost from 2 to 1. Average Hits UPDATED from 5 to 3-5. Average Displayed Damage UPDATED to 80 at 4 Hits. (Unchanged)
Thunder Orb Average Hits UPDATED from 5 to 3-5. Average Displayed Damage UPDATED to 80 at 4 Hits. (Unchanged)
Magic Cyclone Average Hits UPDATED from 1-8 to 1-9. Average Damage INCREASED from 100 to 130 at 5 Hits
Shooting Star Average Damage UPDATED from 120 to 100 at 1 Hit.
Ravaging Spheres Average Hits UPDATED from 1-6 to 2-6. Average Damage INCREASED from 112 to 144 at 4 Hits
Glacial Spikes Average Hits UPDATED from 1-4 to 2-4. Average Damage INCREASED from 123 to 144 at 3 Hits
Frost Splinters Average Hits UPDATED from 1-4 to 2-4. Average Damage INCREASED from 57 to 75 at 3 Hits
Water Bubbles Average Damage INCREASED from 120 to 156 at 6 Hits.
Dark Outbreak Average Hits UPDATED from 4-7 to 3-5. Average Damage INCREASED from 180 to 224 at 4 Hits.
Shattering Stars Mana cost REDUCED from 2 to 1. Average Hits UPDATED from 4 to 2-4. Average Damage REDUCED from 93 to 75 at 3 hits.
Electrospheres Average Hits UPDATED from 1-8 to 1-7. Average Damage REDUCED from 124 to 104 at 4 Hits.
Magma Comets Average Damage INCREASED from 132 to 164 at 4 Hits.
Ki Blast Average Damage INCREASED from 71 to 80 at 1 Hit.
Dark Burst Average Damage INCREASED from 149 to 190 at 1 Hit.
Thousand Knives Average Displayed Damage UPDATED to 144 at 8 Hits. (Unchanged)
Aqua Ball Average Hits UPDATED from 1-6 to 1-3.
Plasma Portal Average Hits UPDATED from 4 to 2-4. Average Damage INCREASED from 78 to 123 at 3 Hits.
Thorns Chains REDUCED Mana cost from 2 to 1. Average Hits UPDATED from 1-4 to 1-3. Average Damage REDUCED from 82 to 70 at 2 Hits.
Meteor Blades Average Hits UPDATED from 1-4 to 1-3. Average Damage INCREASED from 134 to 154 at 2 Hits.
Slashing Squall Average Hits UPDATED from 3 to 4-6. Average Damage INCREASED from 100 to 135 at 5 Hits.
World Ender Average Damage from 145 to 190 at 1 Hit.
Nightbreaker Average Displayed Damage UPDATED to 155 at 4 Hits. (Unchanged)
Burning Wave Average Hits UPDATED from 5 to 8. Average Damage INCREASED from 192 to 208 at 8 Hits.
Fire Rain INCREASED Mana cost from 1 to 2. Average Hits UPDATED from 1-6 to 1-9. Average Displayed Damage UPDATED to 155 at 5 Hits. (Unchanged)
Cold-Steel Sword INCREASED Mana cost from 2 to 3. Average Damage INCREASED from 154 to 240 at 2 Hits.
Freezing Needles Average Damage INCREASED from 134 to 190 at 2 Hits.
Frost Mines Average Hits UPDATED from 1-4 to 2-4. Average Damage INCREASED from 108 to 141 at 3 Hits.
Electrical Deluge Average Hits UPDATED from 1-7 to 4-12. Average Damage REDUCED from 192 to 184 at 8 Hits.
Eye of Judgement Average Hits UPDATED from 3-4 to 3-7. Average Damage INCREASED from 112 to 150 at 5 Hits.
Quicksilver Average Hits UPDATED from 3-6 to 2-6. Average Damage INCREASED from 112 to 128 at 4 Hits.
Corrupted Typhoon Average Damage INCREASED from 152 to 216 at 8 Hits.
Poisonous Vortex Average Hits UPDATED from 1-10 to 2-10. Average Damage INCREASED from 114 to 144 at 6 Hits.
Demonic Explosion Average Hits UPDATED from 3 to 1-3. Average Damage INCREASED from 80 to 120 at 2 Hits.
ZODIAC
Capricorn's Meteor Strikes Mana Cost REDUCED from 3 to 2. Average Hits UPDATED from 1-6 to 4-12. Average Damage INCREASED from 132 to 160 at 8 Hits.
Virgo's Light Swords Mana Cost REDUCED from 3 to 2. Average Hits UPDATED from 6-12 to 4-12. Average Damage INCREASED from 112 to 168 at 8 Hits.
Sagittarius' Chakrams Average Hits UPDATED from 4 to 2-6. Average Damage INCREASED from 132 to 160 at 4 Hits.
Aquarius' Flow Mana Cost REDUCED from 3 to 2. Average Damage INCREASED from 152 to 180 at 4 Hits.
Scorpio's Trident Average Damage INCREASED from 182 to 200 at 2 Hits.
Pisces' Clones Average Hits UPDATED from 1-8 to 2-8. Average Displayed Damage UPDATED to 245 at 5 Hits. (Unchanged)
Leo spell's Axe Slash Average Hits UPDATED from 4 to 2-4. Average Damage INCREASED from 153 to 180 at 3 Hits.
Cancer Spell's Tsunami Average Hits UPDATED from 1-9 to 1-5. Average Damage INCREASED from 156 to 165 at 3 Hits.
Gemini's Cyclone Average Hits UPDATED from 2-4 to 3-5. Average Damage REDUCED from 264 to 196 at 4 Hits.
AYLA
N°438 Metal Star Average Hits UPDATED from 1-7 to 3-11. Average Damage REDUCED from 189 to 147 at 7 Hits.
N°017 Toxic Bomb Average Hits UPDATED from 1-4 to 2-4.
N°240 Unrelenting Tornado Average Hits UPDATED from 1-6 to 2-6. Average Damage INCREASED from 128 to 140 at 4 Hits.
N°086 Lightning Speed Average Hits UPDATED from 4 to 2-4. Average Damage INCREASED from 95 to 147 at 3 Hits.
N°012 Electric Scalpels Average Hits UPDATED from 1-4 to 1-9. Average Damage INCREASED from 130 to 150 at 5 Hits.
N°005 Astral Powder Average Damage INCREASED from 98 to 120 at 2 Hits.
N°055 Blindspot Slash Average Damage INCREASED from 120 to 135 at 3 Hits.
N°538 Killing Stars Average Hits UPDATED from 1-7 to 4-10. Average Damage REDUCED from 192 to 147 at 7 Hits.
N°102 Flash Step Average Damage INCREASED from 123 to 141 at 3 Hits.
N°206 Paper Bomb Average Hits UPDATED from 1-4 to 2-4. Average Damage INCREASED from 117 to 135 at 3 Hits.
N°303 Psy-Trap Average Damage INCREASED from 82 to 120 at 2 Hits.
N°246 Endless Blows Average Hits UPDATED from 4 to 2-4. Average Damage INCREASED from 114 to 141 at 3 Hits.
N°333 Blade Tempest Average Hits UPDATED from 3 to 1-3. Average Damage INCREASED from 104 to 120 at 2 Hits.
N°707 Cross Cut Average Damage INCREASED from 224 to 240 at 2 Hits.
N°686 Hidden Dirks Average Damage INCREASED from 120 to 132 at 6 Hits.
N°501 Dancing Knives Average Hits UPDATED from 1-8 to 2-8. Average Damage INCREASED from 105 to 140 at 5 Hits.
N°518 Fatal Trigonometry Average Hits UPDATED from 1-6 to 2-6. Average Damage INCREASED from 124 to 132 at 4 Hits.
N°539 Freedom Fighter Average Hits UPDATED from 1-6 to 2-6. Average Damage INCREASED from 89 to 135 at 4 Hits. Average Damage of Dash Increased, Average Damage of Clones reduced.
N°567 Reality Distortion Average Hits UPDATED from 6 to 6-10. Average Displayed Damage UPDATED to 216 at 8 Hits. (Unchanged)
KIRAN
Lightspeed Fist Average Displayed Damage INCREASED from 117 to 144 at 3 Hits.
Energy Projectiles Average Hits UPDATED from 1-4 to 1-5. Average Displayed Damage UPDATED to 90 at 3 Hits. (Unchanged)
Windturner Up-smash Average Displayed Damage UPDATED to 124 at 4 Hits. (Unchanged)
Cutting Kicks Average Damage INCREASED from 134 to 170 at 2 Hits.
Relentless Fury Average Hits UPDATED from 6 to 2-6. Average Damage INCREASED from 76 to 120 at 4 Hits.
Flaming Slide Average Hits UPDATED from 1-5 to 3-5. Average Damage INCREASED from 72 to 80 at 4 Hits.
Twin Dragon Uppercut Average Hits UPDATED from 4 to 2-4. Average Damage INCREASED from 93 to 135 at 3 Hits.
Lightning Dance Average Damage INCREASED from 96 to 120 at 3 Hits.
Flamin' Hot Strike Average Hits UPDATED from 4 to 1-5. Average Damage INCREASED from 117 to 135 at 3 Hits.
UUUUUULTIMATE BEAM Mana Cost REDUCED from 3 to 2. Average Hits UPDATED from 1-8 to 2-8. Average Damage INCREASED from 125 to 150 at 5 Hits.
Tiger Roundhouse Average Hits UPDATED from 3 to 1-3. Average Damage INCREASED from 82 to 120 at 2 Hits.
Dirty Way of Doing This Average Hits UPDATED from 5 to 3-5. Average Damage INCREASED from 88 to 120 at 4 Hits.
Earthquake Kick Average Damage INCREASED from 110 to 140 at 2 Hits.
Time-Out! Average Hits UPDATED from 5 to 1-5. Average Damage INCREASED from 75 to 120 at 3 Hits.
Unknown Flying Baddies Average Damage INCREASED from 137 to 160 at 1 Hit.
Hard Rock Punch Average Hits UPDATED from 3 to 1-3. Average Damage INCREASED from 92 to 120 at 2 Hits.
CALIE
Mist Of Plumes Average Damage INCREASED from 84 to 120 at 3 Hits.
Wall Of Arrows Average Hits UPDATED from 1-5 to 2-6. Average Damage INCREASED from 80 to 120 at 4 Hits.
Stones Of The Ancients Average Hits UPDATED from 3 to 1-3. Average Damage INCREASED from 134 to 162 at 2 Hits.
Deadly Connections Average Hits UPDATED from 3 to 2-4.
Shimmering Ascent Average Hits UPDATED from 3 to 2-4. Average Damage INCREASED from 117 to 141 at 3 Hits.
Prismatic Beam Average Damage INCREASED from 123 to 141 at 3 Hits.
Azurite Falchions Average Displayed Damage UPDATED to 93 at 3 Hits. (Unchanged)
Emerald Bow Average Damage INCREASED from 126 to 168 at 6 Hits.
Ruby Spear - Legion Average Hits UPDATED from 3 to 1-3. Average Damage INCREASED from 66 to 80 at 2 Hits.
Ruby Spear - Swarm Average Hits UPDATED from 3 to 1-5. Average Displayed Damage UPDATED to 123 at 3 Hits. (Unchanged)
Topaz Gladius - Onslaught Average Hits UPDATED from 1-7 to 2-8. Average Displayed Damage UPDATED to 150 at 5 Hits. (Unchanged)
Kunzite Scythe Average Hits UPDATED from 2-3 to 1-3. Average Damage INCREASED from 78 to 120 at 2 Hits.
Kunzite Scythe - Scourge Average Hits UPDATED from 1-6 to 5-7 Average Damage INCREASED from 150 to 210 at 6 Hits.
Azurite Falchions - Pierce Average Hits UPDATED from 6 to 2-6. Average Damage INCREASED from 98 to 120 at 4 Hits. Damage of the Finisher INCREASED.
Azurite Falchions - Disk Average Hits UPDATED from 4-6 to 3-7. Average Damage INCREASED from 165 to 200 at 5 Hits.
Topez Gladius - Downfall Average Hits UPDATED from 1-4 to 3-5. Average Displayed Damage UPDATED to 176 at 4 Hits. (Unchanged)
Azurite Falchions - Wheel Average Hits UPDATED from 4 to 2-6. Average Damage INCREASED from 80 to 140 at 4 Hits.
Pillar of Destruction Average Damage INCREASED from 123 to 153 at 3 Hits.
Octave
Incendium Average Damage REDUCED from 168 to 120 at 8 Hits.
Balista Average Hits UPDATED from 12 to 2-12. Average Displayed Damage UPDATED to 112 at 7 Hits. (Unchanged)
Eruptio Average Damage INCREASED from 126 to 140 at 2 Hits.
Caedes Average Damage REDUCED from 156 to 140 at 4 Hits.
Pruna Average Hits UPDATED from 6 to 4-6. Average Damage INCREASED from 100 to 125 at 5 Hits.
Laceratio Average Hits UPDATED from 3 to 2-6. Average Damage INCREASED from 156 to 168 at 4 Hits.
Stella Average Hits UPDATED from 6 to 6-8. Average Damage INCREASED from 161 to 210 at 7 Hits.
Hasta Average Hits UPDATED from 6 to 4-6. Average Displayed Damage UPDATED to 75 at 5 Hits. (Unchanged)
Miseria Average Hits INCREASED from 115 to 125 at 5 Hits.
Celeritas Average Hits UPDATED from 5-6 to 4-8. Average Damage INCREASED from 90 to 120 at 6 Hits.
Pluvia Average Hits UPDATED from 5 to 3-7. Average Damage INCREASED from 100 to 130 at 5 Hits.
Luna Average Hits UPDATED from 4-5 to 4-8. Average Displayed Damage UPDATED to 126 at 6 Hits. (Unchanged)
Fax Average Hits UPDATED from 4 to 4-6. Average Displayed Damage UPDATED to 85 at 5 Hits. (Unchanged)
Morbus Average Hits UPDATED from 1-5 to 2-6. Average Damage INCREASED from 112 to 152 at 4 Hits.
ADUSTIO Average Hits UPDATED from 5 to 3-5. Average Damage INCREASED from 84 to 120 at 4 Hits.
Resilio Average Hits UPDATED from 3-4 to 2-4. Average Damage INCREASED from 123 to 135 at 3 Hits.
Mecanica Aranea Average Hits UPDATED from 1-12 to 2-12. Average Damage INCREASED from 110 to 140 at 7 Hits.
PERFORATIO Average Hits UPDATED from 3 to 1-3. Average Damage INCREASED from 82 to 120 at 2 Hits.
Eruca Average Damage INCREASED from 186 to 210 at 6 Hits.
Praecipitatio Average Displayed Damage UPDATED to 204 at 6 Hits. (Unchanged)
Apocalypsis Average Hits UPDATED from 1-6 to 2-6. Average Displayed Damage UPDATED to 180 at 4 Hits. (Unchanged)
YAMAT
Dragon's Breath Average Hits UPDATED from 8 to 7-9. Average Damage INCREASED from 136 to 144 at 8 Hits.
Moose's Charge Mana Cost REDUCED from 2 to 1. Average Damage REDUCED from 128 to 86 at 2 Hits.
Butterfly Effect Average Hits UPDATED from 1-10 to 4-10. Average Displayed Damage UPDATED to 147 at 7 Hits. (Unchanged)
Hovering Storm Average Hits UPDATED from 1-9 to 3-9. Average Damage INCREASED from 126 to 144 at 6 Hits.
Nihil Average Hits UPDATED from 1-13 to 3-15. Average Displayed Damage UPDATED to 180 at 9 Hits. (Unchanged)
Shadow Surge Average Hits UPDATED from 1 to 1-2. Average Damage INCREASED from 128 to 170 at 2 Hits.
Forbidden Flame Average Hits UPDATED from 6 to 2-6. Average Damage INCREASED from 84 to 120 at 4 Hits.
Dance of Contempt Average Hits UPDATED from 1-4 to 1-7.
Stern Presence Average Hits UPDATED from 1-10 to 2-10. Average Damage INCREASED from 114 to 220 at 6 Hits. INCREASED the damage of the initial blast. REDUCED the damage of the continuous effect.
Aura Adjustments: Straining Spells I/II/III INCREASED the chance to apply 1 Pacification from 5% to 15%, 10% to 20% and 15% to 25%.
Weakening Strike II/III INCREASED the chance to create 1 Thunder Strike on enemies with Vulnerability from 10% to 15% and 20% to 30%.
Dampening Spells I/II/III INCREASED the chance to apply 1 Vulnerability from 5% to 15%,10% to 20% and 15% to 25%.
Frost Blessing III INCREASED the chance to apply 1 Frostbite on enemies with Freeze from 10% to 15%.
Magic Weapon III UNIQUE TAG ADDED - On Spell Refresh, restores 1 Mana
Magnifying Snowflake INCREASED the cooldown of the creation of 2 Frost Mines on Snowflake hit from 1 to 2 seconds.
Missiles Overload INCREASED the cooldown of the creation of 1 Corrupted Typhoon from 15 to 20 Missiles.
Bigger Body Initiative MODIFIER REMOVED - Increases Missiles Damage by 100%
Entropic Magic MODIFIER ADDED - Increases Missiles Damage by 100%
Chain Reaction INCREASED the cooldown of the creation of 1 Demonic Explosion from 1 to 2 Seconds.
Frozen Overpower INCREASED the cooldown of the creation of 1 Cold-Steel Sword from 5 to 8 Ice Swords.
Toxic Chains REDUCED the cooldown of the creation of 1 Thorns Chains 2 to 1 second.
Level Design
The Reminiscent Mirror in the hub has been moved a bit to the left of its location
Visuals
Moved the tent at the right of the merchant in the hub further to get more space for visual assets
Bug Fixes
Some spells would not work when aiming through the clouds in the first intro room
community inspired ⭐ The Cursed Telescope Attack Debuff could stack when fading out during the same room leading to great reduced damage and even healing enemies with attacks
community inspired ⭐ The Cursed Telescope Buff ""The Astral Immunity"" was incorrectly allowing shields to be stacked
community inspired ⭐ Ayla Dagger Passive Night Veil allowing for an extra double jump was not working if you enter a room with another weapon equipped, it now works if you have the weapon equipped and stops working if you have another weapon equipped
community inspired ⭐ The Imprint ""Elektondo"" english description included some french text
community inspired ⭐ Glacier's Fall Aura pulses could not stack if you have multiple of the same aura
community inspired ⭐ Yamat signature spell perks : Cold Age & Maelstrom Pulse effects were not stacking correctly
community inspired ⭐ Cancer Zodiac Spell could sometimes get stuck in the ground
community inspired ⭐ The Destiny Level Modifier ""Mark of Doom"" was not applying
community inspired ⭐ Moving too fast while using The Forge could cause the effects to not work as intended
community inspired ⭐ Orvalho Sagrado Catalyst text in pt/br had a code error
community inspired ⭐ Spirit Swords were counted as a spell and would trigger on spell hit aura effects
community inspired ⭐ Polar Venom aura was only freezing one poisoned enemy at a time
Lightning Favor Aura had affinity was wrongly impacted by Thunder Orbs
community inspired ⭐ Disorienting Weapon aura effect ""Boomerang"" was not scaling with damage or able to critical hit
community inspired ⭐ Fire Propellant Aura was not increasing Combustion size and applying effect stacks correctly
community inspired ⭐ Sparkling Stars Aura effect ""Electric Meteor"" was creating unintended recursive meteor spawns
community inspired ⭐ Sparkling Stars aura text stated mana restored instead of mana spent
community inspired ⭐ The steam achievement related to number of escape attempts was unlocking before the intended amount
community inspired ⭐ Spell approximate damage preview would not update correctly on player inventory
community inspired ⭐ The Credits Rerolls from Zim-Zim upgrade was not counted correctly giving a maximum of 6 instead of 9 and if you left a run and came back it would be reset to 3
community inspired ⭐ Dodging during Forge rewards could make you miss the reward
community inspired ⭐ Yamat Starbust new spell could be stuck in the ceiling - ☄️ hotfix 2.2.1
community inspired ⭐ Icons of 2 elements of The Asylum in the Yalee Builder were swapped - ☄️ hotfix 2.2.1
community inspired ⭐ Game would freeze when collecting quartz - ☄️ hotfix 2.2.1
community inspired ⭐ Game would crash on the death recap screen - ☄️ hotfix 2.2.1
Maddening Darkness Aura creating Dark Cloud effect was displayed as Burn your Idols in the Damage Meter - ☄️ hotfix 2.2.2
community inspired ⭐ In Coop, player 2 auras with conditions related to enemies killed would not working : Stormy Outburst / Explosive Wisp III / Flaming Touch III - ☄️ hotfix 2.2.2
community inspired ⭐ During multiplayer, second player could sometimes trigger an effect from auras or perk from the first player - ☄️ hotfix 2.2.3
community inspired ⭐ Effects with that would rely on checking if enemy was full life would keep triggering during PvP, regardless of player's life amount - ☄️ hotfix 2.2.3
Icon of one of the Yalee Builder asset was updated to its actual art - ☄️ hotfix 2.2.3
The Hibernian Workshop Team
Discord Server
Source
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