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Steam News16 June 202618d ago

Astracolypse v0.1.2 Update

We've released a balance and playability patch for Astracolypse. Increased the impact of stats on ability numbers, for both players and NPCs. NPCs will deal more damage than was previously the case.

Full notes

Full Astracolypse update

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What changed

1 fix1 addition8 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedWe've released a balance and playability patch for Astracolypse.
changedIncreased the impact of stats on ability numbers, for both players and NPCs. NPCs will deal more damage than was previously the case. This will magnify as NPCs scale up when you level.
addedCombat music now has a larger variety with less repetitive loops.
changedDoomsayers (Ainge) now receive a Freeze spell, which will damage to all enemies in the encounter.
changedImproved the Quick Strike camera positioning and animation timing.
changedImproved the damage done by the Guardian's Shieldbreaker and Heroic Assault abilities.

Astracolypse changes

changedWe've released a balance and playability patch for Astracolypse.
changedIncreased the impact of stats on ability numbers, for both players and NPCs. NPCs will deal more damage than was previously the case. This will magnify as NPCs scale up when you level.
addedCombat music now has a larger variety with less repetitive loops.
changedDoomsayers (Ainge) now receive a Freeze spell, which will damage to all enemies in the encounter.
changedImproved the Quick Strike camera positioning and animation timing.

We've released a balance and playability patch for Astracolypse.

  • Increased the impact of stats on ability numbers, for both players and NPCs. NPCs will deal more damage than was previously the case. This will magnify as NPCs scale up when you level.

  • Combat music now has a larger variety with less repetitive loops.

  • Doomsayers (Ainge) now receive a Freeze spell, which will damage to all enemies in the encounter.

  • Improved the Quick Strike camera positioning and animation timing.

  • Improved the damage done by the Guardian's Shieldbreaker and Heroic Assault abilities.

  • Player healing abilities have had their baseline heal amounts reduced, but now receive a larger bonus based on the intelligence of the caster.

  • The Stalker's Slip Between ability now bestows a larger Dexterity bonus.

  • Ravager's Blood Feast ability now deals additional damage based on strength, while the lifetap bonus is calculated based on intelligence.

  • Orc Shaman's Hex of Weakness has had its potency increased.

  • Fixed a bug where characters could still have debuffs on them when at the Level Up screen, which would affect their statistics, and could be confusing when training.

Source

Steam News / 16 June 2026

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