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Steam News13 March 20263mo ago

Update Version 0.1.4 Details

Hey everyone, please find below the following fixes: Camera Snap: The camera now snaps slower onto points of interest. This results in a less harsh, instant lock and a much smoother transition.

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Repeated intro

Hey everyone, please find below the following fixes:

What changed

2 fixes0 additions4 changes0 removals
  • Gameplay
  • UI and audio
changedFlashlight: Increased both the intensity and the radius of the flashlight.
changedCollisions: Adjusted various collision detection issues, including an important one where players had difficulty traversing the last checkpoint inside the Home of the Old Ones .
changedDestructible World Planks: Scattered planks now play an improved sound cue upon impact that is more balanced and lower in volume.
changedPrologue: Slightly adjusted the brightness value of the global lighting in the level.
fixedDestructible Vases: Fixed an issue where breaking several vases placed close together would cause the sound cue to fail.
fixedGauntlet Energy Statues: Fixed an issue where destroying a statue caused an effect to persist on screen. Also fixed a bug where damaging them produced a muffled or incorrect sound cue.

ASTHENIA changes

changedFlashlight: Increased both the intensity and the radius of the flashlight.
changedCollisions: Adjusted various collision detection issues, including an important one where players had difficulty traversing the last checkpoint inside the Home of the Old Ones .
changedDestructible World Planks: Scattered planks now play an improved sound cue upon impact that is more balanced and lower in volume.
changedPrologue: Slightly adjusted the brightness value of the global lighting in the level.
fixedDestructible Vases: Fixed an issue where breaking several vases placed close together would cause the sound cue to fail.
  • Camera Snap: The camera now snaps slower onto points of interest. This results in a less harsh, instant lock and a much smoother transition.

  • FlashlightIncreased both the intensity and the radius of the flashlight.
  • CollisionsAdjusted various collision detection issues, including an important one where players had difficulty traversing the last checkpoint inside the Home of the Old Ones .
  • Destructible World PlanksScattered planks now play an improved sound cue upon impact that is more balanced and lower in volume.
  • PrologueSlightly adjusted the brightness value of the global lighting in the level.
  • Destructible VasesFixed an issue where breaking several vases placed close together would cause the sound cue to fail.
  • Gauntlet Energy StatuesFixed an issue where destroying a statue caused an effect to persist on screen. Also fixed a bug where damaging them produced a muffled or incorrect sound cue.

As always, all of the above are subject to change as I continue to work on the game (pre and post-demo).

Thank you everyone for your feedback and for reading this update!

  • Manthos

Source

Steam News / 13 March 2026

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