Full notes
Full ASTHENIA update
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Repeated intro
Hey everyone, please find below the following fixes:
What changed
- Gameplay
- UI and audio
ASTHENIA changes
Camera Snap: The camera now snaps slower onto points of interest. This results in a less harsh, instant lock and a much smoother transition.
- FlashlightIncreased both the intensity and the radius of the flashlight.
- CollisionsAdjusted various collision detection issues, including an important one where players had difficulty traversing the last checkpoint inside the Home of the Old Ones .
- Destructible World PlanksScattered planks now play an improved sound cue upon impact that is more balanced and lower in volume.
- PrologueSlightly adjusted the brightness value of the global lighting in the level.
- Destructible VasesFixed an issue where breaking several vases placed close together would cause the sound cue to fail.
- Gauntlet Energy StatuesFixed an issue where destroying a statue caused an effect to persist on screen. Also fixed a bug where damaging them produced a muffled or incorrect sound cue.
As always, all of the above are subject to change as I continue to work on the game (pre and post-demo).
Thank you everyone for your feedback and for reading this update!
Manthos
Source
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