Full notes
Full ASTHENIA update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! Check out the latest fixes and improvements in this update:
What changed
- Gameplay
- Maps
- UI and audio
ASTHENIA changes
- Dynamic EventsImplemented a new lighting setup and various environmental adjustments for the World Alterations map.
- Secret Mini-BossUpdated the VFX for the cemetery boss’s "Scream Attack." The patterns are now more distinct and easier to read.
- Combat VFXAdjusted the scale and intensity of impact effects for several enemies (Work in Progress).
- Graphics SettingsFixed an issue where the Render Scale slider would occasionally become unresponsive.
Interactable Actors: Refined the placement and positioning of various removable rocks and interactable objects.
Official Demo Release Date: March 26
Please share any issues or feedback you find on our social media channels or the official forum page. Your reports help us make the game better for everyone.
Thank you for playing! — Manthos
Source
Changelog.gg summarizes and formats this update. How we read updates.
