Full notes
Full Asteroid Mining Empire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Events
- Maps
- Balance
This update includes:
Fixed the intro tutorial so rebirth runs no longer restart first-run onboarding.
Fixed post-tutorial drone guidance so mining drone, attack drone, and ad-drone hints do not reappear after rebirth.
Auto-save is now always enabled, the toggle has been removed, and the game saves every 30 seconds during play.
Fixed rebirth cleanup so space ads, active special events, and related event visuals do not carry into the new run.
Fixed Steam Deck gameplay actions so LB now reliably opens Achievements, A.I. mode prompts show the active input, Steam Deck can use R4 or R5 for A.I. mode, and upgrade menus can still scroll even when every option is currently unaffordable.
Tutorial menu prompts now show the current shortcut key for opening Upgrades and Arsenal.
Added close-menu tutorial steps and toned down tutorial world highlights.
Added a lower-left save activity indicator that animates whenever the game saves.
Enemy ships now spawn from outside the playable area, fly toward an ingress point inside the map, and can break off early to chase drones or pickups before switching to normal target behavior.
Things are in a good place right now, but I’m still actively improving the game. If you have bugs to report or want to request fixes, balance changes, controls updates, or quality-of-life improvements, please post in the Community Discussions. I’ll try to cover everything I can.
Source
Changelog.gg summarizes and formats this update. How we read updates.
