Full notes
Full Asteroid Mining Empire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
Asteroid Mining Empire changes
This release combines the 1.5.1 and 1.5.2 work into one major update for Asteroid Mining Empire, with a big focus on combat progression, UI polish, onboarding, and stability.
What’s new
New dedicated Weapons menu for unlocks, loadouts, and upgrades
New secondary weapon mount and the first secondary weapon system: Missile Rack
Clearer weapon identities and improved progression flow across the combat system
Improved tutorial onboarding, including a smoother early weapon-upgrade path
Better menu polish, layout cleanup, and usability improvements across core overlays
Full Reset, save/menu, and cursor fixes
Display fixes for post-reset and first-launch UI clipping issues
Performance improvements for asteroid-heavy runs, Nanite Swarm events, and loading
Polish language support
This update is about making the game feel clearer, smoother, and more solid from the first run onward, while also expanding combat with more meaningful weapon progression.
Thanks for playing and for continuing to send sharp feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
