Full notes
Full Ascension Trail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Fixes
- Performance
Ascension Trail changes
New guidance tip: a message explains the darkness when your light runs out, plus a first-time gift of 2 shards and a camp tip on extending your run.
Boss stages now keep the light timer running during the fight, pausing only after the boss dies.
Light countdown moved to the top-right timer; run time moved to the pause menu.
Fixed: Health Regen upgrade now actually heals.
Fixed: Beam skill no longer wastes 20 mana on a 1-frame beam.
Fixed: Wind obelisk no longer makes your character flicker.
Fixed: Character is visible in appearance menu.
Returning to camp from the pause menu now confirms and shows your score.
Source
Changelog.gg summarizes and formats this update. How we read updates.
