Full notes
Full Ascension Trail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
Ascension Trail changes
Fixes
Fixed portal/gate spamming that could advance two stages at once - double-counting your progress and causing bosses to spawn incorrectly or be replaced by dungeon/trader floors (mostly affected co-op).
Fixed a boss occasionally spawning outside the level if the stage changed mid-transition.
Delete Save now wipes everything - it previously left your equipped armor and Continue run behind. It now fully resets and returns you to a clean main menu.
New
The camp Spirit now explains Light Shards - that you earn them by passing through portals, and can sacrifice them at the campfire to extend how long you can stay in a run.
Changes
Removed the achievement list from the death screen - achievements now live on the dedicated Achievements page.
Source
Changelog.gg summarizes and formats this update. How we read updates.
