Full notes
Full Ascending Inferno update
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What changed
- Gameplay
- UI and audio
- Performance
- Balance
- Compatibility
Ascending Inferno changes
New Character animations:
- Run
- Jump
- Idle
New Dialogue System! - Idle - Level Progression - Falling a long way down - Bouncing head - Kicking far
New Particle Effects! - Double Jump - Ball Bounces - Kicking the ball - Running around
Haptic Feedback! (Controllers) - Large Kick - Small Kick - Headbutt
Screen Shake!
New SFX! Vincent and Dani have voices! Jump & kick have increase weight
Performance Improvements! Lust and Tutorial should be much more performant game as a whole should run better now
Limbo & Lust have received visual updates! - New 2D Sprites throughout the levels! - improved texturing in limbo - Hellish portal & general hell themes have been introduced into limbo - Lust Dancers (animated too!) - New post processing effects!
Rebalanced the difficulty of the tutorial & early limbo.
Full Controller support & remapping is now supported New UI to support this update is coming soon!
Bug Fixes: - Can now run and kick without nullifying the kick power! - Can now jump with the ball and not accidentally bonk the ball on your head! - Fixed duplicate UI on the main menu sometimes appearing! - Vincent trail doesn't do squiggles at low fps
Source
Changelog.gg summarizes and formats this update. How we read updates.
