In this update3
Full notes
Full Ascend From Nine Mountains update
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What changed
- Store
- UI and audio
- Gameplay
- Balance
- Fixes
- Maps
Ascend From Nine Mountains changes
Changes
Added a 'Rumours' journal tab to review purchased rumours and track completion status.
Overhauled the crafting buff ui to work like the combat one.
Improved save system robustness.
Updated stance rule system to include gear-granted buffs.
Reworked the mining extractor interface.
Added an optional Discord connection to the bug report screen for player credit tracking.
Balance Changes
Increased healing amount of Rejuvenating Flow.
Added a stacks mastery level to High Pressure Forging.
Bug Fixes
Fixed blurry avatar art in combat and crafting.
Restored Enter and Escape key functionality for world map and player menu navigation.
Fixed crash in combat when running at normal speed.
Fixed 'removed at the end of the round' buffs not being removed.
Fixed Stone Garden Sigil tooltips.
Relocated pillar selection hints panel to the right side of the screen.
Fixed softlock in the Soul Shard Delve selection system when too many blessings or curses are taken.
Fixed Fallen Stars sources in the compendium when realmbreaking.
Fixed buffs display constantly swapping between green and blue borders..
Fixed upgrade difference display to support all kinds of items and child tooltips.
Fixed recipe tooltips to show buffs of the items too.
Fixed many typos.
Fixed health exceeding max health outside of combat.
Fixed infinite hidden potential when imbueing equipped items.
Fixed Trophy Cabinet visibility for players whose reputation tier exceeds their cultivation realm.
Fixed breakthrough save backups not being stored.
Resolved incorrect display of expedition loot screens for solo players.
Fixed overlapping UI elements in filtered search menus.
Fixed incorrect Spirit Stone insufficiency warnings for team-led expeditions.
Fixed a crash occurring when adding items to Extraction Array slots non-sequentially.
Fixed a crash in the house storage screen caused by invalid item data.
Fixed infinite loops in combat stance condition checks.
Enabled shard rotation via right-click anywhere within the formation grid.
Fixed Internal Rotation buff on Rotary Blend Cauldron to trigger on every fusion or refine action.
Corrected visual order of active stance rows to match chronological firing order.
Fixed crash on opening pillar grid for the first time.
Fixed crash on entering the mine when a node has been replaced.
Updated Bloom Resistance tooltip to clarify mechanics and corrected the Russian translation.
Resolved event progression issues, including missing text boxes and unintended re-entry to the glitch portal.
Reduced visual cost of the smoke/mist effects.
Source
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