As We Descend
Steam News 9 April 20261mo ago

Hotfix 0.12.0.3

This update will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. https://store.steampowered.com/news/app/1769830/view/518616498862817405 V.485219 Changes and F…

Update log

Full As We Descend update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

7 fixes3 additions2 changes0 removals
  • Store
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
changedhttps://store.steampowered.com/news/app/1769830/view/518616498862817405
addedChanges and FixesWar Spear reverted back to its form from Update 4 (it creates Javelin cards whenever another unit attacks the target) ; if you continue an existing run, you will not get the reverted version until you start a new run
changedChanges and FixesMain menu buttons now scale based on UI scale
addedChanges and FixesNew input icons instead of text for bug report hotkey
fixedChanges and FixesCutting Edge cost increased from 0 to 1; upgrading reduces its cost rather than scaling its effect. Fixed bug where it gave Fading Armor instead of Attack Bonus
addedChanges and FixesAdded additional proofreading for several languages (Polish, Brazilian Portuguese)
Cutting Edge cost0 to 1

This update will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward.

https://store.steampowered.com/news/app/1769830/view/518616498862817405

V.485219

Changes and Fixes

  • War Spear reverted back to its form from Update 4 (it creates Javelin cards whenever another unit attacks the target); if you continue an existing run, you will not get the reverted version until you start a new run

  • Main menu buttons now scale based on UI scale

  • New input icons instead of text for bug report hotkey

  • Cutting Edge cost increased from 0 to 1; upgrading reduces its cost rather than scaling its effect. Fixed bug where it gave Fading Armor instead of Attack Bonus

  • Added additional proofreading for several languages (Polish, Brazilian Portuguese)

  • Fixed issue where Savior not having its bonus condition highlighting when there was an Exerted ally present (no gameplay change)

  • Fixed issue where you could revive your units at AVA's Mercy after defending the wave with Break the Siege in Depth 2

  • Fixed error in the description text for Imprisoning Keep (English-only)

  • Fixed bug where Bombardier Scrap Barrage did not function as intended

  • Fixed bug where Arbalist / Shock Trooper could friendly fire

  • Fixed bug where Quick Stitch affected the Surgeon and not the target

Source

Steam News / 9 April 2026

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