Update log
Full As We Descend update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Gameplay
- Performance
- Fixes
- Workshop
We're rolling out some more fixes to address "stuck" metaprogress for a few unlocks as well as a few other issues. In addition, this patch also includes Japanese localization for the changes from Update 6:
https://store.steampowered.com/news/app/1769830/view/494969887019499635?l=english
This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward.
V.478004
Changes and Fixes
Japanese localization for Update 6 is now available
Dire Afflictions now counts afflictions that were banished this battle, so it should be more consistent to unlock given that many afflictions banish themselves
Further reduced the particle count of the Slimed VFX (Abomination boss) to improve performance
Slightly adjusted minor visuals on the origin selection screen
Slightly adjusted some sounds in the metaprogression screens
Fixed an issue where Lantern Torchbearer and other "max" unlock requirements (Dire Affliction, Electrocannon, etc) would have their progression stuck
Fixed Rune tooltip issue for the Guild where it was showing Votive tooltip instead
Fixed an issue where you could draft two Mythion rarity units (depending on the order you resolved the Workshop events), as well as an improvement to which corresponding event you trigger based on whether you've already built the Mythion rarity unit
Source
