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Steam News24 April 20262mo ago

Arms of God will launch in Early Access on June 8, 2026

I’ve heard that some of you were left wanting more after Next Fest, so I think you’ll like today’s news.

In this update5

Full notes

Full Arms of God update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions12 changes0 removals
  • Balance
  • Gameplay
  • Store
changedThe past few weeks have been an intense development grind, and it doesn’t look like I’ll get a chance to slow down for at least another six weeks.I’m pushing as hard as I can to make something that’s genuinely fun for hours to play, while also helping move the genre forward.
addedJune 8, 2026 - Early Access LaunchWith your feedback, I’ll focus on balancing and quality-of-life improvements, with a few hotfixes planned shortly after release and a larger update coming in July, while the roadmap toward version 1.0 includes new weapons, enemies, difficulty levels, and additional game modes.
changedQ1 2027 - Full Release (v1.0)Planned for early next year, with the goal of delivering the full version as soon as possible without compromising quality, alongside more content, better balance, and a more complete experience.
changedDLC at LaunchAlongside the Early Access release, I’m planning to launch two DLCs:
addedDLC at LaunchOfficial Soundtrack with 9 original tracks created with musicians I’ve been working with over the past few weeks, with an additional 30 minutes of music planned to be added later.
changedDLC at LaunchSupporter Pack - a way to support my solo development - that will include:

Arms of God changes

changedThe past few weeks have been an intense development grind, and it doesn’t look like I’ll get a chance to slow down for at least another six weeks.I’m pushing as hard as I can to make something that’s genuinely fun for hours to play, while also helping move the genre forward.
addedWith your feedback, I’ll focus on balancing and quality-of-life improvements, with a few hotfixes planned shortly after release and a larger update coming in July, while the roadmap toward version 1.0 includes new weapons, enemies, difficulty levels, and additional game modes.
changedPlanned for early next year, with the goal of delivering the full version as soon as possible without compromising quality, alongside more content, better balance, and a more complete experience.
changedAlongside the Early Access release, I’m planning to launch two DLCs:
addedOfficial Soundtrack with 9 original tracks created with musicians I’ve been working with over the past few weeks, with an additional 30 minutes of music planned to be added later.

I’ve heard that some of you were left wanting more after Next Fest, so I think you’ll like today’s news. Today, during the Wishlisted Showcase, I officially announced the Early Access release date for Arms of God - mark your calendars!

The past few weeks have been an intense development grind, and it doesn’t look like I’ll get a chance to slow down for at least another six weeks.I’m pushing as hard as I can to make something that’s genuinely fun for hours to play, while also helping move the genre forward.

A few days ago, I officially wrapped up work on the core of the game and all levels. Now it’s time for testing, balancing, and polishing everything to make sure it feels right. I still have a lot of ideas for what comes next, and I can’t wait to start working through the roadmap. Sooo.. What’s next?

Steam post image

April / May: Internal QA testing (no more public playtests are planned)

June 8, 2026 - Early Access Launch

With your feedback, I’ll focus on balancing and quality-of-life improvements, with a few hotfixes planned shortly after release and a larger update coming in July, while the roadmap toward version 1.0 includes new weapons, enemies, difficulty levels, and additional game modes.

Q1 2027 - Full Release (v1.0)

Planned for early next year, with the goal of delivering the full version as soon as possible without compromising quality, alongside more content, better balance, and a more complete experience.

Further updates and additional content are planned, including a local co-op mode and console versions (Nintendo Switch, PS4/5, and Xbox) as part of the roadmap.

DLC at Launch

Alongside the Early Access release, I’m planning to launch two DLCs:

  1. Official Soundtrack with 9 original tracks created with musicians I’ve been working with over the past few weeks, with an additional 30 minutes of music planned to be added later.

  2. Supporter Pack - a way to support my solo development - that will include:

  • Additional armor color options (cosmetic only - no gameplay impact)

  • Digital Art Book (PDF) - concept art and behind-the-scenes materials

  • Main Theme OST

  • Animated and static wallpapers for PC and mobile

  • A customized player profile look, with a unique color and avatar ribbon

I also plan to expand the Supporter Pack with free updates over time - first on the list is a short story set in the world of Arms of God.

Thank you for all your support and patience throughout this journey. It really means a lot to me.

See you on June 8! - Dominik

Source

Steam News / 24 April 2026

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