Full notes
Full Arms of God update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, it’s Dominik again - the solo dev behind Arms of God.
What changed
- Gameplay
- Events
- UI and audio
- Balance
- Performance
- Store
Arms of God changes
This latest update is a big batch of improvements and tweaks, with a strong focus on accessibility and overall polish (including one of the most requested features: full key remapping).
Huge thanks for all your suggestions and bug reports (Discord + Steam forum) - they help a lot, especially now that Steam Next Fest is getting really close. Before SNF hits, I want the demo to feel as polished as possible and - most importantly - fun for everyone who discovers it during the event.
Also: I’ve got a little surprise for those of you who already played the demo. For Steam Next Fest only, I’m adding something that should make you want to jump back in and lose a few more hours :) More details soon - but feel free to guess in the comments under this post!
NEW
New animated concept art appears after the intro (art by Jakub Mathia, animated by me)
Full key remapping
New Settings window
Gamepad icon switcher (Xbox / PlayStation)
New languages: Traditional Chinese, Thai
- Updated localizationsSimplified Chinese, Korean, Japanese
New sounds for several weapons and events
New 3D models for Library and Catacombs locations
BALANCE AND GAMEPLAY CHANGES
Rebalanced: Attack Speed, Critical Chance, Damage Conversion, Machine Gun family, Melee weapon speed, and elemental damage in upgrades
Max Dodge cap set to 80% + dodge rebalance
Removed the Righteous Edge blessing
Multi-Shot Coil moved from Tier 2 to Tier 3
Spectre now starts with Piercing Barrel instead of Multi-Shot Coil
- Fire and Electric debuffsstacking + calculations reworked
Transferred damage calculations updated
Weapons now stay in the same slot when selling or merging
Major CPU performance optimizations
SHOP AND UX
Refund system changed to single-module refund
Added option to Refund / Unlock with a single key (hold)
FIXES
Fixed a rare issue where a skill sometimes wouldn’t work
Fixed missing localization in multiple places
Fixed ESC not working correctly when switching from Shop back to the game
Fixed upgrades appearing in the Shop when all upgrade slots were already full
Fixed HP bar not updating correctly with very low maximum HP values
Fixed an issue where metaprogression resources sometimes weren’t added at the end of a run
Fixed refund button not working in some cases
One more thing: Tiny Roguelikes event just started, and Arms of God is part of it - if you’re into the genre, you’ll definitely find more cool stuff there too.
Source
Changelog.gg summarizes and formats this update. How we read updates.
