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Steam News9 June 202623d ago

ARKSYNC - 3.1.1.1

Merry Bullet Fest everyone! And with that Arksync is on sale for 20% off! So for any new players, welcome to the Trash Moon! I'm gonna keep working away on this thing. You all have a great week!

Full notes

Full Arksync update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Server
addedMerry Bullet Fest everyone! And with that Arksync is on sale for 20% off ! So for any new players, welcome to the Trash Moon! I'm gonna keep working away on this thing. You all have a great week!
added🔻New Enemy: Wanderer Zombie
addedThis is going to be a bit weird to explain, but I made the base zombies slow, these guys look the same as the ones before but they're way slower. I've been playing around with them and it just feels right. 🔻New Enemy: Hunter Zombie
addedThis is the old fast zombies with a new paint job. Fast and vicious. 🔻New Enemy: Wanderer and Hunter Crawlers
changedYes! I've finally done it! The crawler variants of the regular zombies! There's now a chance the normal sized zombies get cut in half turning into this. 🔻Prologue Scene: Building the Robot
addedTerraponics - Added random giant worms in the background, and more deer that are randomized

Merry Bullet Fest everyone! And with that Arksync is on sale for 20% off! So for any new players, welcome to the Trash Moon! I'm gonna keep working away on this thing. You all have a great week!

Thanks to everyone that's left reviews! We're at 51, and working to the big 100 needed to boost the games discoverability! Every review right now makes a big difference. 51/100 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛

🔻New Enemy: Wanderer Zombie

This is going to be a bit weird to explain, but I made the base zombies slow, these guys look the same as the ones before but they're way slower. I've been playing around with them and it just feels right. 🔻New Enemy: Hunter Zombie

This is the old fast zombies with a new paint job. Fast and vicious. 🔻New Enemy: Wanderer and Hunter Crawlers

Yes! I've finally done it! The crawler variants of the regular zombies! There's now a chance the normal sized zombies get cut in half turning into this. 🔻Prologue Scene: Building the Robot

[PROLOGUE SPOILERS] It's been bothering me how we never get to see Robby fix the robot's legs... and now we do! It takes place during the prologue before the tutorial. 🔻 Miscellaneous Updates

  • Terraponics - Added random giant worms in the background, and more deer that are randomized

  • Sublift - Added pyramids to the landing site

  • Fixed the bug where getting stuck in the tutorial level. Man, I'm so sorry that got messed up. Because a lowered the base count of Shield Cells to 3 after adding the Upgrade Terminal where you can buy up to 7, that messed stuff up.

  • Zombie AI is a lot better now. The floating zombies and stuck zombies should be all fixed now

  • Enemy, Skull Leaper - Lowered chance that they leap at the player

  • Catching Fish gives Utility Charge

🔻 Post Patch

  • I left some some debug settings on... fixed now, but curse this scatter brain of mine.

Arksync Demo (0.7.1.1) was also updated

If you find any bugs, or have feedback you'd like considered share it on our official Dykom Discord Server. Thanks for playing! - Mike Garn / Dykom Software

Source

Steam News / 9 June 2026

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