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Steam News2 February 20265mo ago

Archtower v0.6.13.0 patchnotes

Archtower v0.6.13.0 build is ready! Free Demo updated as well. v0.6.13.0 Patchnotes: WHAT'S NEW -Only for Alpha- 2 microquests to unlock new classes (on bases of factions from Act IV) 2 new Gemcutter quests New class “B

Full notes

Full Archtower update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

17 fixes13 additions5 changes1 removal
  • Gameplay
  • Balance
  • Maps
  • Fixes
changedFree Demo updated as well.
addedWHAT'S NEW2 microquests to unlock new classes (on bases of factions from Act IV)
addedWHAT'S NEW2 new Gemcutter quests
addedWHAT'S NEWNew class “Blade” (Archetype STR+DEX)
addedWHAT'S NEWNew class “Shadow” (Archetype DEX)
addedWHAT'S NEWAdded subclass “Slasher” for the “Blade” class
Poisoner, a passive skill, has had its Poison Resistance upgrade+10%+15%Poisoner, a passive skill, has had its Poison Resistance upgrade increased, buff

Archtower v0.6.13.0 build is ready!

Free Demo updated as well.

v0.6.13.0 Patchnotes:

WHAT'S NEW

-Only for Alpha-

  • 2 microquests to unlock new classes (on bases of factions from Act IV)

  • 2 new Gemcutter quests

  • New class “Blade” (Archetype STR+DEX)

  • New class “Shadow” (Archetype DEX)

  • Added subclass “Slasher” for the “Blade” class

  • Added subclass “Silhouette” for the “Shadow” class

  • Added new ultimate abilities (for new subclasses)

  • New class item “Shurikens” for the new “Shadow” class

  • New power crystal “Sure Strike” (unlocked by the Gemcutter quest)

  • New power crystal “Stone Bullet” (unlocked by the Gemcutter quest)

  • Peaceful animal - Toad

  • New weapon type - Handbows (Bolts instead of Arrows, unlocked in Act 3)

  • New ammunition type - Bolts (useable for dual-wielding)

  • 6 new achievements

CHANGES

-For Alpha and Demo-

  • The floor number or location name is displayed in the upper right corner

  • The minimap has been moved to the upper right corner, with status effects displayed below it

  • The masterful parry talent now requires level 10

  • The Titan Weapon Mastery perk has been renamed to Heavy Weapon Mastery

  • Poisoner, a passive skill, has had its Poison Resistance upgrade increased from +10% to +15%, similar to the same upgrades for other classes

  • Other minor changes

-Only for Alpha-

  • After one of the faction quests in Act 4, the key to exit of 14-1 drops from the gate guard instead of the miniboss

  • Shadows and Night Shadows in Act 4 use shurikens instead of knives

  • Some quest items can be assigned for quick use (does not work with old items)

  • Alarmed peaceful animals are not considered alarmed enemies

  • Alarmed neutral enemies are visible on the map in yellow instead of red

  • Some crossbow sprites have been redrawn (to avoid confusion with handbows)

  • Rods are now unlocked after completing Act 2 instead of Act 3

  • Other minor changes

FIXES

-For Alpha and Demo-

  • When quickly using items and consumables, the character does not stop when running

  • Fixed a bug where it was possible to obtain a perk for wearing heavy armor before unlocking it

  • It is no longer possible to hit barrels and some other objects through walls with wide melee attacks

  • Fixed a bug where common quality accessories actually gave a bonus to Rage and Stress as gray quality items

  • Fixed a bug where, when selecting new characters, one of the experienced hero slots did not receive full starting equipment

  • The “Athletic Weapon Mastery” perk is not offered if the conditions for Spears are not met and the rest of the perk's weapons are already available

  • Other minor fixes

-Only for Alpha-

  • Fixed a bug where enemy throwing knives would spin when hitting walls

  • The trails left in the air by enemies' poisonous throwing knives and shurikens are now colored to match the poison color

  • Fixed a bug, Rogue's simple stealth attacks should not be parried by enemies

  • Fixed the damage calculation for the second weapon attack for the Bloodletting crystal skill

  • Fixed a bug where one of the factions' bases in Act 4 could not be accessed through the entrance

  • Crystallist, when selecting a subclass, the description now indicates that it also grants light armor mastery

  • Archer, when selecting a subclass, bonuses were displayed with incorrect values

  • Other minor fixes

Archtower

Source

Steam News / 2 February 2026

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