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Steam News30 June 20264d ago

Archtower v0.7.3.0 patchnotes

Archtower v0.7.3.0 build is ready! Free Demo updated as well. v0.7.3.0 Patchnotes: WHAT'S NEW -Only for Alpha- New “Wardrobe” building (For completing Act 2, in addition to the Bathhouse) Added the Wardrobe system for c

In this update3

Full notes

Full Archtower update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

18 fixes4 additions4 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
  • Compatibility
changedFree Demo updated as well.
addedWHAT'S NEWNew “Wardrobe” building (For completing Act 2, in addition to the Bathhouse)
addedWHAT'S NEWAdded the Wardrobe system for changing a character’s equipment appearances (does not work for slots with power crystals)
addedWHAT'S NEWEquipment can be added to the Wardrobe base (methods: equipping, salvaging, quests, crafting) (for older characters, unequip and re-equip the gear for the appearances to be registered)
addedWHAT'S NEW4 new achievements
removedCHANGESThe option to hide armor and helmets has been removed (armor and helmets can be hidden in the wardrobe)

Archtower changes

changedFree Demo updated as well.
addedNew “Wardrobe” building (For completing Act 2, in addition to the Bathhouse)
addedAdded the Wardrobe system for changing a character’s equipment appearances (does not work for slots with power crystals)
addedEquipment can be added to the Wardrobe base (methods: equipping, salvaging, quests, crafting) (for older characters, unequip and re-equip the gear for the appearances to be registered)
added4 new achievements

Archtower v0.7.3.0 build is ready!

Free Demo updated as well.

v0.7.3.0 Patchnotes:

WHAT'S NEW

-Only for Alpha-

  • New “Wardrobe” building (For completing Act 2, in addition to the Bathhouse)

  • Added the Wardrobe system for changing a character’s equipment appearances (does not work for slots with power crystals)

  • Equipment can be added to the Wardrobe base (methods: equipping, salvaging, quests, crafting) (for older characters, unequip and re-equip the gear for the appearances to be registered)

  • 4 new achievements

CHANGES

-For Alpha and Demo-

  • The option to hide armor and helmets has been removed (armor and helmets can be hidden in the wardrobe)

  • Bags now display the item level and can be crafted (the blueprint is not available in the demo)

  • A less noticeable trail for some melee weapon attacks, for a better visual perception

  • Other minor changes

-Only for Alpha-

  • Some equipment sprite images have been swapped or modified

  • Upon completing certain quests, new additional equipment appearances (previously unavailable) are added to the Wardrobe (already completed quests are taken into account when building the Wardrobe)

  • Rare merchant now sells blueprints for crafting bags (if the Forge is built)

  • Crafting now allows you to create crystal rods and staves

  • The elf crystal master now sells blueprints for rods and staves (if the Forge is built and staves are available)

  • Electric StavesDamage has been rebalanced (formula error fixed); attacks hit the nearest target along the line of attack; range has been doubled; now requires better horizontal aiming
  • Ice StavesDamage has been rebalanced (formula error fixed)
  • The names of common quality rods and staves are now generated based on the handle type rather than the color (does not affect old items)

  • When reforged, staves and rods no longer change their color to a random one

  • Other minor changes

FIXES

-For Alpha and Demo-

  • The weight of some quest items has been rebalanced

  • Fixed a bug where burning tapestries on walls could set characters on fire

  • Fixed a bug where some lightning strikes would propel flying enemies toward the player

  • The third-person camera less frequently falls through walls

  • Other minor fixes

-Only for Alpha-

  • Fixed some issues with character headgears while sitting in a water barrel and when viewing the hero through the Crystal Scout's sight

  • Fixed a bug where certain attacks triggered a false notification about resistance to a nonexistent debuff

  • Fixed an issue where a rare merchant that appeared during a quick pass through location 15-2 was inaccessible

  • Fixed a bug where one of the mini-bosses on the 12th floor could interrupt itself with its own bomb

  • Fixed a bug where you could summon the courier in the intro

  • Fixed a bug where a crash could occur when switching characters in specific cases

  • Fixed a bug where one of the mini-bosses on the 14th floor would start spamming interruption notifications

  • Absorptionfixed issues with crystal matchi​​ng compatibility
  • Other minor fixes

Archtower

Source

Steam News / 30 June 2026

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