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Steam News30 December 20256mo ago

Archtower v0.6.12.0 patchnotes

Archtower v0.6.12.0 build is ready! Free Demo updated as well. v0.6.12.0 Patchnotes: WHAT'S NEW -Only for Alpha- Continuation of Act 4 faction quests (15 quests) Now you can get merchants from Act 4 factions in arenas I

Full notes

Full Archtower update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

19 fixes9 additions5 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Performance
changedFree Demo updated as well.
addedWHAT'S NEW4 new quest notes
addedWHAT'S NEW4 new perks
addedWHAT'S NEWThe Stalker's Hound can now be in 4 colors (does not affect old characters)
addedWHAT'S NEW3 new achievements
changedCHANGESFighter, 1st skill, 2nd tier upgrade for better cooldown of Charge also increases the cost of a charge attack by +5 RP

Archtower v0.6.12.0 build is ready!

Free Demo updated as well.

v0.6.12.0 Patchnotes:

WHAT'S NEW

-Only for Alpha-

  • Continuation of Act 4 faction quests (15 quests)

  • Now you can get merchants from Act 4 factions in arenas

  • In the snowy arena, you can unlock additional mini-bosses for the 6th wave

  • It is now possible to earn Honor with the factions from Act 4

  • 4 new quest notes

  • 4 new perks

  • The Stalker's Hound can now be in 4 colors (does not affect old characters)

  • 3 new achievements

CHANGES

-Only for Demo-

  • The demo floor list shows only floors available for demo

-For Alpha and Demo-

  • Fighter, 1st skill, 2nd tier upgrade for better cooldown of Charge also increases the cost of a charge attack by +5 RP

  • Added a setting to swap the quest markers "?" and "!" (in the Extras section)

  • Quest for the 2nd Archer skill, the note makes it clearer where to look for the chain

  • Added a sound when the exit key drops from enemies

  • On the personal health bars of bosses and mini-bosses, the weakness and slowdown effects show the % of the effect's strength instead of the remaining timer, just like the effect that gives dodges

  • Other minor changes

-Only for Alpha-

  • The list of floors is displayed in full, if possible, depending on the scale of the GUI and the available space on the screen

  • Banners and tapestries on the walls can be burned with fire attacks

  • New passages can be opened at Act 4 faction bases

  • The appearance of one of the quest characters has been slightly changed to distinguish it from similar characters

  • Statues that attack with ice spikes now have an ice attack indication

  • On the new unlocked content screen, the Stalker is displayed with his hound

  • When Ogre Shamans cast “Frenzy” on their allies, they also force them to attack their target if they are idle

  • Level 6-1, before opening up the quest passages leading to 6-4 and the Wisdom Keepers' base, there are now locks on those bars to show that these are important passages to unlock

  • Other minor changes

FIXES

-For Alpha and Demo-

  • Removed glitchy character dupes in the tavern

  • Personal health bars on effect icons used the wrong font

  • Fixed a bug where you couldn't select the first character slot in the tavern when it was empty

  • When selecting clan bonuses in unsafe locations, no unnecessary attacks occur when closing the window

  • Fixed a rare bug where the window offering to pick up an item was displayed incorrectly

  • In the intro, all long-lasting effects obtained on the currently active character in the main game are not displayed, do not work, and do not expire

  • Archer, 1st skill, slowdown upgrade, fixed bugged calculations of slowdown power against regular enemies and bosses, taking into account all upgrades of this slowdown

  • Other minor fixes

-Only for Alpha-

  • The third slot of the bracelet (if available) correctly displays the required level when the hero's level is below 21

  • Fixed visual flickering of the freezing effect when warming up the character

  • The pathfinder of one of the Act 4 factions was displayed incorrectly in the dialogue

  • When an enemy parries the player, skills that deal multiple hits are also interrupted, as they should be

  • When Tower Upgrades are open in unsafe locations, attacks and skills do not work

  • Level 6-1, fixed some bugs near the gate leading to 6-2 when the quest to eliminate the gate guard is not completed yet

  • Fixed a bug in level 13-3 where snow did not fly out of the exit to 13-4, as it should

  • Other minor fixes

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Archtower

Source

Steam News / 30 December 2025

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