Full notes
Full Archtower update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
Archtower v0.6.12.0 build is ready!
Free Demo updated as well.
v0.6.12.0 Patchnotes:
WHAT'S NEW
-Only for Alpha-
Continuation of Act 4 faction quests (15 quests)
Now you can get merchants from Act 4 factions in arenas
In the snowy arena, you can unlock additional mini-bosses for the 6th wave
It is now possible to earn Honor with the factions from Act 4
4 new quest notes
4 new perks
The Stalker's Hound can now be in 4 colors (does not affect old characters)
3 new achievements
CHANGES
-Only for Demo-
The demo floor list shows only floors available for demo
-For Alpha and Demo-
Fighter, 1st skill, 2nd tier upgrade for better cooldown of Charge also increases the cost of a charge attack by +5 RP
Added a setting to swap the quest markers "?" and "!" (in the Extras section)
Quest for the 2nd Archer skill, the note makes it clearer where to look for the chain
Added a sound when the exit key drops from enemies
On the personal health bars of bosses and mini-bosses, the weakness and slowdown effects show the % of the effect's strength instead of the remaining timer, just like the effect that gives dodges
Other minor changes
-Only for Alpha-
The list of floors is displayed in full, if possible, depending on the scale of the GUI and the available space on the screen
Banners and tapestries on the walls can be burned with fire attacks
New passages can be opened at Act 4 faction bases
The appearance of one of the quest characters has been slightly changed to distinguish it from similar characters
Statues that attack with ice spikes now have an ice attack indication
On the new unlocked content screen, the Stalker is displayed with his hound
When Ogre Shamans cast “Frenzy” on their allies, they also force them to attack their target if they are idle
Level 6-1, before opening up the quest passages leading to 6-4 and the Wisdom Keepers' base, there are now locks on those bars to show that these are important passages to unlock
Other minor changes
FIXES
-For Alpha and Demo-
Removed glitchy character dupes in the tavern
Personal health bars on effect icons used the wrong font
Fixed a bug where you couldn't select the first character slot in the tavern when it was empty
When selecting clan bonuses in unsafe locations, no unnecessary attacks occur when closing the window
Fixed a rare bug where the window offering to pick up an item was displayed incorrectly
In the intro, all long-lasting effects obtained on the currently active character in the main game are not displayed, do not work, and do not expire
Archer, 1st skill, slowdown upgrade, fixed bugged calculations of slowdown power against regular enemies and bosses, taking into account all upgrades of this slowdown
Other minor fixes
-Only for Alpha-
The third slot of the bracelet (if available) correctly displays the required level when the hero's level is below 21
Fixed visual flickering of the freezing effect when warming up the character
The pathfinder of one of the Act 4 factions was displayed incorrectly in the dialogue
When an enemy parries the player, skills that deal multiple hits are also interrupted, as they should be
When Tower Upgrades are open in unsafe locations, attacks and skills do not work
Level 6-1, fixed some bugs near the gate leading to 6-2 when the quest to eliminate the gate guard is not completed yet
Fixed a bug in level 13-3 where snow did not fly out of the exit to 13-4, as it should
Other minor fixes
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Source
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