HomeGamesUpdatesPricingMethodology
Steam News12 February 20242y ago

Bug Fixes + Adjustments v. 0.7.72

LIST OF BUGS THAT HAVE BEEN FIXED: Fixed: Pickup symbol not disappearing Fixed: Multiple Loot Actors Fixed: Enemy and NPC icons on the Minimap didn't work properly Fixed: Enemy Loot Spawning Fixed: AI not going back to

Full notes

Full Apprentice Arriving update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes1 addition3 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Performance
fixedLIST OF BUGS THAT HAVE BEEN FIXED:
fixedFixed: Pickup symbol not disappearing
fixedFixed: Multiple Loot Actors
fixedFixed: Enemy and NPC icons on the Minimap didn't work properly
fixedFixed: Enemy Loot Spawning
fixedFixed: AI not going back to duty after getting hit by player

LIST OF BUGS THAT HAVE BEEN FIXED:

  • Fixed: Pickup symbol not disappearing

  • Fixed: Multiple Loot Actors

  • Fixed: Enemy and NPC icons on the Minimap didn't work properly

  • Fixed: Enemy Loot Spawning

  • Fixed: AI not going back to duty after getting hit by player

  • Fixed: Dialogue with Soldier Garris

  • Fixed: Enemy Loot Container that was sometimes empty but still spawned

  • FixedFixed Loot Spawning

LIST OF SMALL ADJUSTMENTS WE MADE:

  • Increased Balver Rotation Speed

  • Reduced volume of a few UI sounds

  • Corrected Combo Table Sequence UI

  • Added mastered ambient walkaround sound

  • Improved performance

Source

Steam News / 12 February 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.