In this update1
Full notes
Full Apoceus: Winter Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes2 additions3 changes0 removals
- Gameplay
- Fixes
- UI and audio
changedImprovements: 🔨
fixedFixed interaction with buildings/units while in the pause menu.
fixedFixed building placement on top of units.
fixedFixed erratic unit state switching.
changedTooltip requirements now update in real-time.
changedReworked region toggle buttons.
Apoceus: Winter Wars changes
changedImprovements: 🔨
fixedFixed interaction with buildings/units while in the pause menu.
fixedFixed building placement on top of units.
fixedFixed erratic unit state switching.
changedTooltip requirements now update in real-time.
Improvements: 🔨
Fixed interaction with buildings/units while in the pause menu.
Fixed building placement on top of units.
Fixed erratic unit state switching.
Tooltip requirements now update in real-time.
Reworked region toggle buttons.
New Additions: 📥
Various VFX added.
New models and prefabs implemented.
Source
Changelog.gg summarizes and formats this update. How we read updates.
