HomeGamesUpdatesPricingMethodology
Steam News30 September 20241y ago

Apoceus Version 0.0.42 - Update

Bugs Fixed: 🐞 Back button in lobby unresponsive. Network instability issues. Lobby not refreshing as intended. Ghost buildings persist after switching in menu. Sound settings reset between lobby and in-game.

In this update3

Full notes

Full Apoceus: Winter Wars update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions9 changes2 removals
  • UI and audio
  • Server
  • Fixes
  • Gameplay
changedBugs Fixed: 🐞Back button in lobby unresponsive.
changedBugs Fixed: 🐞Network instability issues.
changedBugs Fixed: 🐞Lobby not refreshing as intended.
changedBugs Fixed: 🐞Ghost buildings persist after switching in menu.
changedBugs Fixed: 🐞Sound settings reset between lobby and in-game.
changedBugs Fixed: 🐞Audio for Lumberjack and Guild Hall doesn't follow mute and is too loud.

Apoceus: Winter Wars changes

changedBack button in lobby unresponsive.
changedNetwork instability issues.
changedLobby not refreshing as intended.
changedGhost buildings persist after switching in menu.
changedSound settings reset between lobby and in-game.

Bugs Fixed: 🐞

  • Back button in lobby unresponsive.

  • Network instability issues.

  • Lobby not refreshing as intended.

  • Ghost buildings persist after switching in menu.

  • Sound settings reset between lobby and in-game.

  • Audio for Lumberjack and Guild Hall doesn't follow mute and is too loud.

  • Missing textures for Miner T1 and Miner T2.

  • Enemy can upgrade/recruit from your buildings.

Improvements: πŸ”¨

  • Units no longer "dance" around targets when attacking.

  • Fixed moonwalking miners and lumberjacks.

  • Collectors no longer get stuck gathering resources.

  • Units can now attack and destroy buildings.

  • Unit state info added to development builds.

  • Notification system for points of interest (POIs) improved with different message types and colors.

New Additions: πŸ“₯

  • New buildings: Factory, Guildhall T3 (Castle), Tower T2 & T3 (with missing icons, animations, and textures).

  • Wall, gate, and pillar Tier 2 added (upgrading from Tier 1 pending wall-building implementation).

  • Warrior T2 now has proper textures.

Source

Steam News / 30 September 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.