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Steam News3 April 20251y ago

Apoceus Version 0.0.54 - Update

Bugs Fixed: 🐞 Wolves now correctly deal damage to targets. Improvements: πŸ”¨ Engineer attack animations now sync correctly over the network. Engineer attacks now properly deal damage.

In this update4

Full notes

Full Apoceus: Winter Wars update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions11 changes1 removal
  • Balance
  • Server
  • Gameplay
  • Maps
  • Performance
changedBugs Fixed: 🐞Wolves now correctly deal damage to targets.
changedImprovements: πŸ”¨Engineer attack animations now sync correctly over the network.
changedImprovements: πŸ”¨Engineer attacks now properly deal damage.
changedImprovements: πŸ”¨Units will now push each other to clear paths instead of getting stuck.
changedImprovements: πŸ”¨Some map props have been excluded from the NavMesh for smoother navigation.
changedImprovements: πŸ”¨Arctic map NavMesh boundaries have been optimized and reduced.

Apoceus: Winter Wars changes

changedWolves now correctly deal damage to targets.
changedEngineer attack animations now sync correctly over the network.
changedEngineer attacks now properly deal damage.
changedUnits will now push each other to clear paths instead of getting stuck.
changedSome map props have been excluded from the NavMesh for smoother navigation.

Bugs Fixed: 🐞

  • Wolves now correctly deal damage to targets.

Improvements: πŸ”¨

  • Engineer attack animations now sync correctly over the network.

  • Engineer attacks now properly deal damage.

  • Building construction sites are now selectable.

  • Units will now push each other to clear paths instead of getting stuck.

  • Scoring system values now correctly sync across players.

  • Some map props have been excluded from the NavMesh for smoother navigation.

  • Arctic map NavMesh boundaries have been optimized and reduced.

  • A* pathfinding package has been updated for better performance.

  • Pathfinding logs can now be accessed by pressing Left Alt.

New Additions: πŸ“₯

  • Buildings now display a confirmation dialogue before being manually destroyed.

  • Building pop-up menu appearance has been updated for better clarity.

  • Constrain Inside Graph setting is enabled, preventing units from being pushed outside the NavMesh.

Changes: πŸ”„οΈ

  • General Reveal ability has been moved to Guildhall Tier 1.

  • Wolf AI behavior adjustedstopDistance and endReachedDistance values updated.
  • Removed canMove toggle, improving RVO (Reciprocal Velocity Obstacle) calculations.

Source

Steam News / 3 April 2025

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