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Steam News18 March 20251y ago

Apoceus Version 0.0.52 - Update

Bugs Fixed: 🐞 Disabled RemovePopulationSlots( ) as it was triggering twice. Improvements: πŸ”¨ Made house icon transparent. Updated Scout icon. New Additions: πŸ“₯ Implemented unit grouping. Added VFX for building damage.

In this update6

Full notes

Full Apoceus: Winter Wars update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes2 removals
  • Fixes
  • Gameplay
  • Balance
removedBugs Fixed: 🐞Disabled RemovePopulationSlots( ) as it was triggering twice.
changedImprovements: πŸ”¨Updated Scout icon.
addedNew Additions: πŸ“₯Added VFX for building damage.
addedNew Additions: πŸ“₯Added visual indicators to buildings.
changedChanges & Balancing: πŸ”„οΈHouses now provide 10 population (updated in description).
changedChanges & Balancing: πŸ”„οΈMaximum unit queue increased from 3 to unlimited.

Apoceus: Winter Wars changes

removedDisabled RemovePopulationSlots( ) as it was triggering twice.
changedUpdated Scout icon.
addedAdded VFX for building damage.
addedAdded visual indicators to buildings.
changedHouses now provide 10 population (updated in description).

Bugs Fixed: 🐞

  • Disabled RemovePopulationSlots( ) as it was triggering twice.

Improvements: πŸ”¨

  • Made house icon transparent.

  • Updated Scout icon.

New Additions: πŸ“₯

  • Implemented unit grouping.

  • Added VFX for building damage.

  • Added visual indicators to buildings.

Changes & Balancing: πŸ”„οΈ

  • Houses now provide 10 population (updated in description).

  • Maximum unit queue increased from 3 to unlimited.

Adjusted resource costs:

  1. Houses: 150 Wood (was 75)

  2. Barracks: 400 Stone (was 25)

  3. Warrior T1: 50 Wood, 10 Stone (was 50 Wood)

  4. Engineer T1: 150 Wood, 50 Stone (was 150 Wood)

Removed: ❌

  • Guildhall upgrade removed from Guildhall.

Source

Steam News / 18 March 2025

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