In this update2
Full notes
Full Apoceus: Winter Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- Events
- Maps
Apoceus: Winter Wars changes
Bugs Fixed: π
Adjusted Warrior T1, Spearman T1 & T2, Archer, Bandit T1 & T2 for better collision and navigation.
Fixed Catapult attack functionality.
Corrected prefabs for Lumberjack, Miner, Berserker, and Blessed Berserker (colliders and navigation).
Added textures for Warrior T2.
Improvements: π¨
Exposed target field in AttackEntity for better customization.
Updated unit hit VFX for better visibility.
Added low health VFX for Berserker and Blessed Berserker.
Mining and harvesting animations now trigger VFX on events.
Repairing building VFX plays correctly, but needs adjustment for engineer behavior post-construction.
Created snow effect for snow maps: The Abandoned Forest & Arctic Conquest
Added yellow aura to Hogwald units.
Added campfire VFX to Bandit Camp firepit.
Source
Changelog.gg summarizes and formats this update. How we read updates.
