Antimatter
Steam News 22 November 20255mo ago

Update B0019

PS: Huge thanks to the testers! Build 0019 Minor update, tweaks and fixes. - Fixed: the mission (Initiation) Food delivery was not working Mission PoV was not set to "spaceship" causing "CargoHold" trigger to check upon…

Update log

Full Antimatter update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

12 fixes2 additions2 changes1 removal
  • Fixes
  • UI and audio
  • Gameplay
  • Store
fixedFixed: the mission (Initiation) Food delivery was not working Mission PoV was not set to "spaceship" causing "CargoHold" trigger to check upon character's inventory.
changedTweaked (UI): tooltips with keybindings for timescale buttons
addedTweaked (scenario): added 2 new cargo ship types for sale and for allocation
changedTweak (UI): Ship's tooltip now shows private property info
fixedFixed (UI): Quick search menu has more complete and robust sorting system
addedTweaked (UI): Added a button to the Universal Search menu located on the HUD

PS: Huge thanks to the testers!

Build 0019 Minor update, tweaks and fixes.

- Fixed: the mission (Initiation) Food delivery was not working Mission PoV was not set to "spaceship" causing "CargoHold" trigger to check upon character's inventory.

- Tweaked (UI): tooltips with keybindings for timescale buttons

- Tweaked (scenario): added 2 new cargo ship types for sale and for allocation

- Tweak (UI): Ship's tooltip now shows private property info

- Fixed (UI): Quick search menu has more complete and robust sorting system

- Tweaked (UI): Added a button to the Universal Search menu located on the HUD

- Fixed: 'dock-at' / 'travel to' etc. functions not showing up when the target is already the primary selection

- Fixed: Camera control with keyboard was time scale dependant - Also more robust camera keybindings

- Tweaked: Inventory no longer shows items with tiny stock (< 0.01)

- Fixed/Tweaked: An asset with a negative net worth (such as indebted ones) can no longer be attributed/deattributed

- Fixed: 'Replace with' in equipment dock was showing all module sizes

- Fixed: Actions on spaceship's hardpoints is now only possible for the direct controller / editor mode

- Fixed: Indebted stations could not buy player's good in some situations

- Fixed/Code quality: Overhauled 'trade out' logic + allow 'sell/buy as much' function

- Fixed: Manual trade not showing why a trade cannot be performed

- Small Revision: Character traits / Character creation UI : -Fixed: All education traits have now education level requirements -Fixed: some requirements -criteria were not working -Fixed: Localization for 'Galactic lore' skill -Fixed: Trait category localization -Tweaked (UI): Traits is the character creation UI are now sorted by sub category + alphabetically -Tweaked (UI): Subcategory have an assigned color and is displayed in the character creation UI -Fixed(UI): Trait's tooltip text overflow -Fixed: Attributes in the character creation was conflicting with bonus from traits -Tweaked (UI): Order of attributes in the UI is now consisent with order in the character sheet. -Tweaked: Character creation UI start with a randomly generated character -Fixed: Misaligned UI element in character customization window in ultra-wide resolutions -Tweaked: Better gen for character without a birthplace -Tweaked: Better generation of base skill for non-archetype characters

- Tweaked: Better and more descriptions in the tutorial missions

- Fixed: Character's DNA customized in character creation did not persist

Source

Steam News / 22 November 2025

Open original