Antimatter
Steam News 28 September 20257mo ago

Update B0017

First patch for Demo II. Fixed some issues related to AI, fixed some crash. Some improvments on the UI. With the AI fixed, a host of spacecrafts is getting busy bringing back the salvaged materials from a destroyed stat…

Update log

Full Antimatter update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

12 fixes1 addition1 change0 removals
  • Performance
  • Fixes
  • Balance
  • Gameplay
fixedFirst patch for Demo II. Fixed some issues related to AI, fixed some crash. Some improvments on the UI.
fixedWith the AI fixed, a host of spacecrafts is getting busy bringing back the salvaged materials from a destroyed station
fixedB0017Fixed: Game could soft crash (huge slow down) due to error in tradenode buffer orders aggregation computation
fixedB0017Fixed (Experimental): Player could sometimes spawn in a remote location -Floating point adjustment temporarly disabled for the duration of galaxy gen + forced ResetCameraPosition on gen start
fixedB0017Fixed: Spacecrafts with an invalid destination were keeping throttle up and previous trajectory
fixedB0017Fixed: Spaceship maximum cargo capacity was bugged the capacity was growing on refresh

First patch for Demo II. Fixed some issues related to AI, fixed some crash. Some improvments on the UI.

With the AI fixed, a host of spacecrafts is getting busy bringing back the salvaged materials from a destroyed station

B0017

Release date: 28-09-2025 Minor update

Fixed: Game could soft crash (huge slow down) due to error in tradenode buffer orders aggregation computation

Fixed (Experimental): Player could sometimes spawn in a remote location -Floating point adjustment temporarly disabled for the duration of galaxy gen + forced ResetCameraPosition on gen start

Fixed: Spacecrafts with an invalid destination were keeping throttle up and previous trajectory

Fixed: Spaceship maximum cargo capacity was bugged the capacity was growing on refresh

Fixed issue during inventory transfer resulting in mathematical overflow

Improved opportunity tasks (rescue, loot recover) to consider available cargo space and remaining crew berth

Revised/Fixed: return to base behaviour -Return to base triggers properly (when no opportunity) -RTB now automatically drop off cargo and prisoners -RTB was sometimes not working as it should This closes the rescue/pick up cargo opportunity tasks RTB loop

Fixed: Patrol tasks or missions assigned to a destroyed/deleted location did not recovered properly

Fixed: Colony, outpost and all others docking facilities now properly display the docked ships

Fixed/QoL: Improved zoom with mouse wheel

Added QoL: a 'Pause' overlay is displayed when the game is paused

Fixed: character's Action Points (AP) evolution was not applying the right balance each day

Source

Steam News / 28 September 2025

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