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Steam News20 January 20251y ago

Fight Me More, Fight Me Less, But Do Fight Me

Hey, Luke here with our first post release update. Did you know the build number is just the time I make the build? ...Yes I will get some sleep now...

Full notes

Full Annihilate The Spance update

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Repeated intro

Hey, Luke here with our first post release update. Did you know the build number is just the time I make the build? ...Yes I will get some sleep now...

What changed

0 fixes1 addition2 changes1 removal
  • Performance
  • Gameplay
  • Balance
removedFixes - Tried my best to locate and resolve the memory leak causing crashes to people. Please let me know if you keep crashing. - Controllable units (Hemedall) no longer self-eviscerate from reality itself when ordered to hold position.
changedChanges: - Skirmish AI build rate range greatly increased, you can make them a lot easier. - Skirmish team income multiplier for matter. Go ahead, to a 1v4 with 4x matter income.
addedKreydell - Heavily overhauled mission 3, it was quite ugly and too unrefined. - Added Relaxed/Trauma variants for missions 1, 2, 3, 4. Let me know if they're too easy. - Reduced difficulty of Vein Rebellion somewhat. - Heavy Mortar changes should make mission 11 somewhat more challenging
changedTychon - Heavy Mortar show shoots 2x faster, and does half damage.

Annihilate The Spance changes

removedFixes - Tried my best to locate and resolve the memory leak causing crashes to people. Please let me know if you keep crashing. - Controllable units (Hemedall) no longer self-eviscerate from reality itself when ordered to hold position.
changedChanges: - Skirmish AI build rate range greatly increased, you can make them a lot easier. - Skirmish team income multiplier for matter. Go ahead, to a 1v4 with 4x matter income.
addedKreydell - Heavily overhauled mission 3, it was quite ugly and too unrefined. - Added Relaxed/Trauma variants for missions 1, 2, 3, 4. Let me know if they're too easy. - Reduced difficulty of Vein Rebellion somewhat. - Heavy Mortar changes should make mission 11 somewhat more challenging
changedTychon - Heavy Mortar show shoots 2x faster, and does half damage.

Build `ATS_win_2025_01_20_0402_ACTUAL` patch `2169`

Fixes - Tried my best to locate and resolve the memory leak causing crashes to people. Please let me know if you keep crashing. - Controllable units (Hemedall) no longer self-eviscerate from reality itself when ordered to hold position.

Changes: - Skirmish AI build rate range greatly increased, you can make them a lot easier. - Skirmish team income multiplier for matter. Go ahead, to a 1v4 with 4x matter income.

Kreydell - Heavily overhauled mission 3, it was quite ugly and too unrefined. - Added Relaxed/Trauma variants for missions 1, 2, 3, 4. Let me know if they're too easy. - Reduced difficulty of Vein Rebellion somewhat. - Heavy Mortar changes should make mission 11 somewhat more challenging

Tychon - Heavy Mortar show shoots 2x faster, and does half damage.

  • Misc fixes and adjustments.

Source

Steam News / 20 January 2025

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