Full notes
Full Animal Academy update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Events
Animal Academy changes
Animal Academy — v1.4.1 Patch Notes
🤝 Online Co-op Improvements
Revival Rework
No more automatic revival! A teammate must stay close to bring you back.
While a teammate stands near your downed character (within 8.5m), the revive gauge fills (10s). If they leave, it slowly drains.
A circular gauge and revive radius appear around the downed character, so everyone knows exactly where to stand.
Player Roster
The left side of the screen now shows your teammates' character portrait, Steam name, and HP.
Visible from the moment you host or join — through character select and all the way into the game.
Balance
Monster health now scales with player count (2P ×2, 3P ×3, 4P ×4).
Level-up EXP requirement increases by 30% per extra player.
Removed leftover on-screen debug panels.
🎯 Range Synergy Overhaul
Thorn: max range 8m → 10m (+1m per level)
- Punchfixed the range synergy having no effect — now reaches up to 12.5m
- Dragon Breathnew range synergy — flames reach 15% farther per level (up to 1.75×)
Sparrow Friends: investing in range makes sparrows patrol wider and hunt farther targets
💥 Thorn Burst Rework
Exploding bombs no longer inflict status effects — instead, 8 hedgehog thorns burst out in all directions.
The scattered thorns benefit from damage, range, and pierce synergies, the Elephant power-up (size), and the Hedgehog skill (thorn split).
🐦 Sparrow Friends Buff
Sparrow kills now **restore 0.5 HP** each (+1 HP per 2 kills, shown as green numbers).
🐛 Bug Fixes
Fixed bosses resetting position and freezing their attacks when off-screen — they now keep chasing you relentlessly. Stay alert!
Fixed the revival message showing in Korean on English language setting.
Fixed the Elephant power-up not applying to Thorn Burst size.
Source
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