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Steam News30 June 20262mo ago

Animal Academy — v1.3.0 Patch Notes

✨ New: Dash (all characters) Dash with [c]Z[/c]! Lunge quickly in your movement (facing) direction. Up to 2 charges — each recharges over 10s.

In this update5

Full notes

Full Animal Academy update

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What changed

0 fixes2 additions9 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Maps
changed✨ New: Dash (all characters)Dash with [c]Z[/c]! Lunge quickly in your movement (facing) direction.
changed✨ New: Dash (all characters)Up to 2 charges — each recharges over 10s. Shown as a dash gauge above the skill gauge; a character portrait appears when a charge is full.
changed✨ New: Dash (all characters)Skill cast key moved from [c]Space[/c] to [c]X[/c] . (Menu/confirm stays on Space.)
changed✨ New Combination: Sparrow FriendsMax out Claw + Cooldown synergies to summon Sparrow Friends — autonomous pets that follow you and peck nearby enemies.
added🌪️ Eagle Skill VFX ReworkNew tornado VFX for the eagle skill. Tornadoes roam the map and lift enemies into the air (higher, longer).
added🐍 Snake ReworkSkill : slow duration 8→ 10s plus added damage-over-time — slows the whole screen while chipping enemies down.
Skill : slow duration810sSkill : slow duration increased, buffreduced enrage move speed, stage-transition invincibility53sreduced enrage move speed, stage-transition invincibility decreased, nerf

Animal Academy changes

changedDash with [c]Z[/c]! Lunge quickly in your movement (facing) direction.
changedUp to 2 charges — each recharges over 10s. Shown as a dash gauge above the skill gauge; a character portrait appears when a charge is full.
changedSkill cast key moved from [c]Space[/c] to [c]X[/c] . (Menu/confirm stays on Space.)
changedMax out Claw + Cooldown synergies to summon Sparrow Friends — autonomous pets that follow you and peck nearby enemies.
addedNew tornado VFX for the eagle skill. Tornadoes roam the map and lift enemies into the air (higher, longer).

✨ New: Dash (all characters)

  • Dash with [c]Z[/c]! Lunge quickly in your movement (facing) direction.

  • Up to 2 charges — each recharges over 10s. Shown as a dash gauge above the skill gauge; a character portrait appears when a charge is full.

  • Invincible during the dash — a key tool to dodge bosses and enemies!

  • Skill cast key moved from [c]Space[/c] to [c]X[/c]. (Menu/confirm stays on Space.)

✨ New Combination: Sparrow Friends

  • Max out Claw + Cooldown synergies to summon Sparrow Friends — autonomous pets that follow you and peck nearby enemies.

🌪️ Eagle Skill VFX Rework

  • New tornado VFX for the eagle skill. Tornadoes roam the map and lift enemies into the air (higher, longer).

🐍 Snake Rework

  • Skillslow duration 8→ 10s plus added damage-over-time — slows the whole screen while chipping enemies down.
  • Weaponnow applies Vulnerability (increased damage taken) instead of slow. Poisoned enemies (green) take more damage from every attack, scaling up per level.

⚖️ Balance

  • Elephant (Stomp)lowered base range, damage, and cooldown.
  • Combination weapons (Thorn Burst / Shell Roll / Sparrows): damage & cooldown made independent from parent weapons.

  • Bossesreduced enrage move speed, stage-transition invincibility 5→3s, smaller stage-1 boss attack range.
  • Greatly reduced level-up XP requirements — level faster and reach higher levels.

Source

Steam News / 30 June 2026

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