Full notes
Full Angels Fall First update
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Repeated intro
Hey there AFF Community! We are back with a small update, as well as bringing our Apollo event to an end. We’re happy to say that as a community we managed to launch the Saturn V 325 times! We saw you all having fun with the event and you guys and girls can definitely expect more events like that in the future. With the new experience gathered from running the event we’re now back to work on new content and updates. Stay tuned! Changelog:
What changed
- Events
- Gameplay
- Balance
- Maps
Apollo anniversary event comes to a close
Removed camo colour saturation clamp, decreased base and stripe max brightness some more
Moved Fortress Phase 1 objective
Shifted the hangar cover around inside Meudeverre’s Aquila 9 station
Changed Errah Phase 1 objective to be a bit easier to capture
Pressing Esc while customizing the appearance of weapon/armor/vehicle should now properly take you back to loadout, rather than closing the window
More reliable Partisan boost
Healing should no longer strip health over your corroded limit
Multiwrench leech effect can’t drive your armour beyond corroded limit
Reviving should not restore health beyond corroded limit
Spawn points will now remove corroded status from infantry (works just like resupplying at a spawn point)
Reduced capship weapon ranges 25%
ULA droppod shields should now have consistent size and shape across maps
For feedback, or just a lovely chat with the devs, post on AFF's Steam forums or contact us directly through our Discord! Onwards and upwards!
Source
Changelog.gg summarizes and formats this update. How we read updates.
