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Steam News22 July 20196y ago

Apollo duct tape

Hey there AFF Community! We’ve just released a small patch to address a few issues you guys and girls mentioned during the Apollo anniversary event.

Full notes

Full Angels Fall First update

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Hey there AFF Community! We’ve just released a small patch to address a few issues you guys and girls mentioned during the Apollo anniversary event. Huge thanks to everyone who participated thus far, hope you’re all having a great time! The in-game event will be online at least a few days more, regardless of the Steam Sale, so there’s still plenty of time to launch some rockets! https://store.steampowered.com/app/367270 Patch changelog:

What changed

7 fixes1 addition3 changes0 removals
  • Store
  • Fixes
  • UI and audio
  • Maps
  • Balance
  • Gameplay
changedHey there AFF Community! We’ve just released a small patch to address a few issues you guys and girls mentioned during the Apollo anniversary event. Huge thanks to everyone who participated thus far, hope you’re all having a great time! The in-game event will be online at least a few days more, regardless of the Steam Sale, so there’s still plenty of time to launch some rockets! https://store.steampowered.com/app/367270 Patch changelog:
fixedFixed apparent bugs in awarded camo persistence
fixedFixed some issues with tagging
fixedFixed resupplying a spaceship not updating the HUD data (health) when viewed by other players
fixedFixed some issues with hidden objectives status not replicating correctly to clients
fixedFixed out-of-battlefield areas going haywire
  • Fixed apparent bugs in awarded camo persistence

  • Fixed some issues with tagging

  • Scaled down subsystem icons displayed on capital ships

  • Fixed resupplying a spaceship not updating the HUD data (health) when viewed by other players

  • Fixed some issues with hidden objectives status not replicating correctly to clients

  • Fixed out-of-battlefield areas going haywire

  • Fixed ammo capacity mods adding 2 nades instead of 1 per mod

  • Added some collision around the rockets/gantries

  • Fixed issues with Lukather's objectives resetting

  • Updated hints for EMP, acid and incendiary to match mechanical changes

  • Optimized bullet decals on glass surfaces to get rid of nasty performance spikes on some maps

For feedback, or just a lovely chat with the devs, post on AFF's Steam forums or contact us directly through our Discord! Onwards and upwards!

Source

Steam News / 22 July 2019

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