Full notes
Full Angels Fall First update
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Repeated intro
Hey there AFF Community! We’ve just released a small patch to address a few issues you guys and girls mentioned during the Apollo anniversary event. Huge thanks to everyone who participated thus far, hope you’re all having a great time! The in-game event will be online at least a few days more, regardless of the Steam Sale, so there’s still plenty of time to launch some rockets! https://store.steampowered.com/app/367270 Patch changelog:
What changed
- Store
- Fixes
- UI and audio
- Maps
- Balance
- Gameplay
Fixed apparent bugs in awarded camo persistence
Fixed some issues with tagging
Scaled down subsystem icons displayed on capital ships
Fixed resupplying a spaceship not updating the HUD data (health) when viewed by other players
Fixed some issues with hidden objectives status not replicating correctly to clients
Fixed out-of-battlefield areas going haywire
Fixed ammo capacity mods adding 2 nades instead of 1 per mod
Added some collision around the rockets/gantries
Fixed issues with Lukather's objectives resetting
Updated hints for EMP, acid and incendiary to match mechanical changes
Optimized bullet decals on glass surfaces to get rid of nasty performance spikes on some maps
For feedback, or just a lovely chat with the devs, post on AFF's Steam forums or contact us directly through our Discord! Onwards and upwards!
Source
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