Full notes
Full Alterium Shift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
Our QA team continues to be hard at work finding bugs. We felt it important to stay on top of some of them that would affect overall quality of life. Below are the fixes in this patch:
Fixed: Sage would still get stuck in "walk" mode after their cave/shift sequence.
Fixed: Pyra's story hit a soft-lock in a cinematic sequence after finding the shift node to the Marshlands.
We'll continue to push out small fixes as needed, and keep everyone posted on the new features coming soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
