Full notes
Full Alterium Shift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Maps
Minor fix, but would have been annoying for people, so we wanted to get this out!
Fixed: When entering the Well Bottom - Central area, Sage becomes stuck in walk mode and can no longer run, in addition to their ability being stuck "on"
Sage's ability has also been updated, and there is a known visual issue. There is supposed to be a glowing ball of light by Sage's head that bobs around. This seems not to be displayed correctly, and shrinks every map load until it disappears. This will be fixed in a coming release!
We'll continue to push updates for any critical issues that arise. Feel free to stop by our Discord for support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
