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Steam News16 January 20265mo ago

Patch Release v1.5.0.8

Patch Release v1.5.0.8 This patch addresses a series of quest progression blockers, map transition/collision issues, animation bugs, and several text/typo corrections.

Full notes

Full Alterium Shift update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions1 change0 removals
  • UI and audio
  • Fixes
  • Maps
  • Gameplay
changedPatch Release v1.5.0.8 This patch addresses a series of quest progression blockers, map transition/collision issues, animation bugs, and several text/typo corrections. Most fixes resolve player-reported bugs affecting quests, map layout, and UI clarity. See below for full details.
fixedBug FixesSage Quest Progression - Fixed an issue where resting as Sage did not complete the "Bedder Rest Up" quest as intended.
fixedBug FixesMap Transition and Collision Fix: Gilberry to Toxic Shores Fixed: Collision on the blocking rock in Toxic Shores – Toxic River was missing after shift travel from Gilberry Port Shores – West, allowing players to walk through the rock. Fixed: Exiting the cave after this shift travel could incorrectly load the Gilberry Port Shores – West layout with the Toxic Shores color palette, instead of the correct Toxic Shores – Toxic River map.
fixedBug FixesSage Animation Bug in Gilberry Port Shores – West Fixed: Sage's walking animation became abnormal after speaking to Marian and entering Gilberry Port Shores – West for the first time, when approaching the blocked cave entrance.
fixedBug FixesCorrected Typo in Ghastly Deeds Quest Description - Corrected a typo where "he" was displayed instead of "the" in the Ghastly Deeds quest after accepting the quest and rechecking it.
fixedBug FixesTemple Door Gem Inventory Update - Fixed an issue where Temple Door Gems were not removed from inventory after use at the Endless Dunes – Temple entrance.

Patch Release v1.5.0.8 This patch addresses a series of quest progression blockers, map transition/collision issues, animation bugs, and several text/typo corrections. Most fixes resolve player-reported bugs affecting quests, map layout, and UI clarity. See below for full details.

Bug Fixes

  • Sage Quest Progression - Fixed an issue where resting as Sage did not complete the "Bedder Rest Up" quest as intended.

  • Map Transition and Collision FixGilberry to Toxic Shores Fixed: Collision on the blocking rock in Toxic Shores – Toxic River was missing after shift travel from Gilberry Port Shores – West, allowing players to walk through the rock. Fixed: Exiting the cave after this shift travel could incorrectly load the Gilberry Port Shores – West layout with the Toxic Shores color palette, instead of the correct Toxic Shores – Toxic River map.
  • Sage Animation Bug in Gilberry Port Shores – West Fixed: Sage's walking animation became abnormal after speaking to Marian and entering Gilberry Port Shores – West for the first time, when approaching the blocked cave entrance.

  • Corrected Typo in Ghastly Deeds Quest Description - Corrected a typo where "he" was displayed instead of "the" in the Ghastly Deeds quest after accepting the quest and rechecking it.

  • Temple Door Gem Inventory Update - Fixed an issue where Temple Door Gems were not removed from inventory after use at the Endless Dunes – Temple entrance.

  • Corrected Typo in UI Text - Corrected a typo where "like that used to" was displayed instead of "like they used to."

  • Typo Correction - Corrected a typo caused by an unintentional indent.

  • Corrected Typo in Action Button - Corrected a typo where "active" was displayed instead of "activate".

We'll continue to push updates for any critical issues that arise. Feel free to stop by our Discord for support!

Source

Steam News / 16 January 2026

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