Full notes
Full Alterium Shift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Maps
- Gameplay
Patch Release v1.5.0.8 This patch addresses a series of quest progression blockers, map transition/collision issues, animation bugs, and several text/typo corrections. Most fixes resolve player-reported bugs affecting quests, map layout, and UI clarity. See below for full details.
Bug Fixes
Sage Quest Progression - Fixed an issue where resting as Sage did not complete the "Bedder Rest Up" quest as intended.
- Map Transition and Collision FixGilberry to Toxic Shores Fixed: Collision on the blocking rock in Toxic Shores – Toxic River was missing after shift travel from Gilberry Port Shores – West, allowing players to walk through the rock. Fixed: Exiting the cave after this shift travel could incorrectly load the Gilberry Port Shores – West layout with the Toxic Shores color palette, instead of the correct Toxic Shores – Toxic River map.
Sage Animation Bug in Gilberry Port Shores – West Fixed: Sage's walking animation became abnormal after speaking to Marian and entering Gilberry Port Shores – West for the first time, when approaching the blocked cave entrance.
Corrected Typo in Ghastly Deeds Quest Description - Corrected a typo where "he" was displayed instead of "the" in the Ghastly Deeds quest after accepting the quest and rechecking it.
Temple Door Gem Inventory Update - Fixed an issue where Temple Door Gems were not removed from inventory after use at the Endless Dunes – Temple entrance.
Corrected Typo in UI Text - Corrected a typo where "like that used to" was displayed instead of "like they used to."
Typo Correction - Corrected a typo caused by an unintentional indent.
Corrected Typo in Action Button - Corrected a typo where "active" was displayed instead of "activate".
We'll continue to push updates for any critical issues that arise. Feel free to stop by our Discord for support!
Source
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