Update history
Latest Alpha and Iota updates
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- Alpha and Iota
Update Notes for 3-17-25
New Content: Added new question to TQE Part 7. A new TQE Part 8 is in the works, but one question fit Part 7 better so I'm releasing it now! Changes: Added conduits to the Jungnode levels so that you can save your progr…
Announcement7 changesFixGameplay - Alpha and Iota
Update Notes for 3-13-25
New Features: Made menu and popup textboxes partially transparent. Menu/popup transparency can be adjusted in the pause menu. Bug Fixes: Fixed bug that sometimes caused crashes when using jumper and slide hosts for keyb…
Announcement4 changesFixGameplay - Alpha and Iota
Update Notes for 3-12-25
New Features: Added haptic feedback (vibration) for gamepads. Vibration can be toggled off in the pause menu. Added "Preferences" tab in the pause menu. More options will be added to this tab later. Added chromatic aber…
Announcement10 changesFixGameplay - Alpha and Iota
Update Notes for 3-11-25 (Part 2)
Changes: Fixed issue where resetting a level while a Core was reactivating and then leaving the level before the data stream reached the end Gate caused further progress to become impossible. Fixed issue where an active…
Announcement2 changesFix - Alpha and Iota
Update Notes for 3-11-25
Changes: The input system has been completely overhauled in order to improve functionality and accommodate a wider range of gamepads. The game should now automatically switch to input settings appropriate for the device…
Announcement4 changesFixGameplay - Alpha and Iota
Update Notes for 3-7-25
New Content: Added new sound effect for checkpoint activation. Added new scanline visual effect. This can be toggled off or on in the pause menu. Changes: Reactivating the Core at the end of a subsystem now clears any c…
Announcement9 changesFixGameplay - Alpha and Iota
Update Notes for 3-4-25
Changes: Added bloom effect to start-of-game warp. Fixed a significant number of tiling issues throughout the game. Reduced brightness of jumper hosts, solid track hosts, and slide hosts in order to improve visual clari…
Announcement4 changesFixGameplay - Alpha and Iota
Update Notes for 3-2-25
New Content: Added new twist and increased bloom effect to warp animation. These effects can be toggled off in the pause menu. Changes: Adjusted bloom effect to improve visual clarity. Bloom can still be toggled off or…
Announcement3 changesGameplay - Alpha and Iota
Update Notes for 3-1-25
New Features: Added Bloom effect. This can be toggled on or off and adjusted in the pause menu. Bug Fixes: Fixed issue where music volume would change suddenly when starting to warp while the "reactivate Core" sound eff…
Announcement4 changesFixGameplay

