Full notes
Full ALL WILL FALL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Maps
- Fixes
Here comes a bunch of anticipated fixes today that hopefully won't break anything else.
1.0.16 patch notes:
Boat workers will eat/drink remotely during consumption hours
Clicking on Social Group warnings will focus camera on relevant Citizen
New visuals for Social Group offices
New visuals for Advanced Resource Hut
Fix some events with a single visible outcome not having the Confirm button as that outcome
Don't sit around in explosive range again (even if you really-really want to, just don't)
Removed auto show from some events
Improved tutorial for game controls
Lost Child event will give other option if player has already built a watchtower
Unlocking new scenario will open World Map while playing
Draw non-walked parts of Citizen paths above walked - improves blending and visibility when multiple paths are drawn at once
Fixed Citizens not exiting boats properly
Significant changes from previous version that weren't fully available:
Players can now continue their saved games directly from World Map
Production buildings can now be paused
Please, keep reporting bugs via the in-game tool or by posting on our Discord!
PLAY ALL WILL FALL
ALL WILL FALL PhysicsBased Survival City Builder
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Source
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