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Steam News20 April 20262mo ago

Patch 1.0.16 - Remote Drinking, Pausing Production and more

Here comes a bunch of anticipated fixes today that hopefully won't break anything else. 1.0.

Full notes

Full ALL WILL FALL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Events
  • Maps
  • Fixes
addedNew visuals for Social Group offices
addedNew visuals for Advanced Resource Hut
fixedFix some events with a single visible outcome not having the Confirm button as that outcome
removedRemoved auto show from some events
changedImproved tutorial for game controls
changedLost Child event will give other option if player has already built a watchtower

Here comes a bunch of anticipated fixes today that hopefully won't break anything else.

1.0.16 patch notes:

  • Boat workers will eat/drink remotely during consumption hours

  • Clicking on Social Group warnings will focus camera on relevant Citizen

  • New visuals for Social Group offices

  • New visuals for Advanced Resource Hut

  • Fix some events with a single visible outcome not having the Confirm button as that outcome

  • Don't sit around in explosive range again (even if you really-really want to, just don't)

  • Removed auto show from some events

  • Improved tutorial for game controls

  • Lost Child event will give other option if player has already built a watchtower

  • Unlocking new scenario will open World Map while playing

  • Draw non-walked parts of Citizen paths above walked - improves blending and visibility when multiple paths are drawn at once

  • Fixed Citizens not exiting boats properly

Significant changes from previous version that weren't fully available:

  • Players can now continue their saved games directly from World Map

  • Production buildings can now be paused

Please, keep reporting bugs via the in-game tool or by posting on our Discord!

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ALL WILL FALL PhysicsBased Survival City Builder

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Source

Steam News / 20 April 2026

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