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Steam News27 June 20263d ago

Patch Version 1.2.1 - Hotfix

Hey Survivors, Small update here to follow up on some fixes from this week's content update, here are the notes: Handle Social Groups without leader perks correctly Fixed Citizens getting non-unique persistent IDs Sanit

Full notes

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Repeated intro

Hey Survivors,

What changed

3 fixes1 addition3 changes1 removal
  • Fixes
  • Performance
  • Gameplay
  • UI and audio
  • Events
fixedFixed Citizens getting non-unique persistent IDs
changedCanceled remaining support calculations early - this may fix some physics crashes
addedTrader now has a proper timer
removedNo longer select reposition tools through UI
fixedFixed Event outcome research progress if research wasn't started
changedCorrectly handle collapsing buildings that are connected to the city only through non-supporting buildings

Small update here to follow up on some fixes from this week's content update, here are the notes:

  • Handle Social Groups without leader perks correctly

  • Fixed Citizens getting non-unique persistent IDs

  • Sanitized illegal leader IDs on load

  • Canceled remaining support calculations early - this may fix some physics crashes

  • Trader now has a proper timer

  • No longer select reposition tools through UI

  • Fixed Event outcome research progress if research wasn't started

  • Correctly handle collapsing buildings that are connected to the city only through non-supporting buildings

  • Fixed resource duping while building buildings

  • Updated Cybertower scenario preview image

Please, keep reporting bugs via the in-game tool or by posting on our Discord!

PLAY ALL WILL FALL

ALL WILL FALL

Source

Steam News / 27 June 2026

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