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Steam News14 April 20262mo ago

Patch 1.0.14 - Performance, Perform!

Hey, it's us again. 1.0.14 patch notes: Fixed gatherables with stale data in their inventory in older cities being ungatherable, for example Concrete Floors Changed Boat gather logic to remove lower priorities early - t

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Full ALL WILL FALL update

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Repeated intro

Hey, it's us again.

What changed

5 fixes1 addition5 changes2 removals
  • Fixes
  • Maps
  • Gameplay
  • Events
  • Performance
  • UI and audio
fixedFixed gatherables with stale data in their inventory in older cities being ungatherable, for example Concrete Floors
removedChanged Boat gather logic to remove lower priorities early - this improves pathfinding performance and reduces stutters in large maps
removedGravity Battery now uses solid voxels - they are no longer stackable on top of each other
fixedFixed Dock missing access bubble and Dock blocked state visuals inconsistency
addedNumber of Outsiders joining will have max limit, to prevent crazy numbers in sandbox and when you guys decide to cheat
fixedFixed error when removing pipe during construction

1.0.14 patch notes:

  • Fixed gatherables with stale data in their inventory in older cities being ungatherable, for example Concrete Floors

  • Changed Boat gather logic to remove lower priorities early - this improves pathfinding performance and reduces stutters in large maps

  • Gravity Battery now uses solid voxels - they are no longer stackable on top of each other

  • Fixed Dock missing access bubble and Dock blocked state visuals inconsistency

  • End Goal Ship properly floats on water (yay!)

  • Number of Outsiders joining will have max limit, to prevent crazy numbers in sandbox and when you guys decide to cheat

  • Fixed error when removing pipe during construction

  • Fix input/output building buff filters not working

  • Building end goal ship in any way, even if you refuse to continue with the main event line, will still unlock the Broken Tanker scenario

  • Tweak floater random speeds so they're less chaotic during storms. Improves performance, makes floaters behave more consistently

  • Fixed citizens blocking pathfinding attempts - fixes citizens taking highly inefficient paths

  • Some audio range tweaks

  • Updated translations (yes, again)

  • Boats now queue up near occupied docks instead of waiting far away like normal people do

  • If a group has no people in it then there is going to be a higher chance to get those people (get more engineers if you have no engineers)

As a usual note, please continue reporting bugs via the in-game tool or by posting on our Discord - this helps a lot!

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Source

Steam News / 14 April 2026

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